AdjustDuplicateStartPositions | private final function AdjustDuplicateStartPositions() |
GetContentScanner | function H7ContentScanner GetContentScanner() |
GetCurrentLoadTask | function H7SavegameTask_Loading GetCurrentLoadTask() |
GetGameData | function H7GameData GetGameData() |
GetGameSettings | function H7LobbyDataGameSettings GetGameSettings() |
GetHumanPlayersCounter | function int GetHumanPlayersCounter() |
GetInstance | static native function H7TransitionData GetInstance() |
GetIsInMapTransition | function bool GetIsInMapTransition() |
GetIsMainMenu | function bool GetIsMainMenu() |
GetIsReplayCombat | function bool GetIsReplayCombat() |
GetMapSettings | function H7LobbyDataMapSettings GetMapSettings() |
GetMPClientCancelledLobbySession | function bool GetMPClientCancelledLobbySession() |
GetMPClientLostConnectionToServer | function bool GetMPClientLostConnectionToServer() |
GetMPClientSavegameNeededLobbySession | function bool GetMPClientSavegameNeededLobbySession() |
GetMPClientWasKicked | function bool GetMPClientWasKicked() |
GetMPLobbyCombatMapDataToCreate | function H7ContentScannerCombatMapData GetMPLobbyCombatMapDataToCreate() |
GetMPLobbyMapDataToCreate | function H7ContentScannerAdventureMapData GetMPLobbyMapDataToCreate() |
GetMPLobbySaveDataToUse | function H7ListingSavegameDataScene GetMPLobbySaveDataToUse() |
GetMPPreviewIsAvailable | function bool GetMPPreviewIsAvailable() |
GetMPServerCancelledLobbySession | function bool GetMPServerCancelledLobbySession() |
GetMPServerLostConnectionToClients | function bool GetMPServerLostConnectionToClients() |
GetMPTimeStamp | function string GetMPTimeStamp() |
GetPendingCampaignType | function H7StructsAndEnums.ECouncilCampaignType GetPendingCampaignType() |
GetPendingCouncilState | function H7CouncilGameInfo.ECouncilState GetPendingCouncilState() |
GetPendingMatinee | function string GetPendingMatinee() |
GetPirateAge | function bool GetPirateAge() |
GetPlayerFactionDuringGameTime | event H7Faction GetPlayerFactionDuringGameTime(H7StructsAndEnumsNative.EPlayerNumber Number) |
GetPlayerProfile | function H7PlayerProfile GetPlayerProfile() |
GetPlayerSettingsDuringGameTime | function PlayerLobbySelectedSettings GetPlayerSettingsDuringGameTime(H7StructsAndEnumsNative.EPlayerNumber Number) |
native function GetPlayersSettings(out array<PlayerLobbySelectedSettings> dasSettings) |
GetPlayerStartHeroDuringGameTime | event H7EditorHero GetPlayerStartHeroDuringGameTime(H7StructsAndEnumsNative.EPlayerNumber Number) |
GetPreviousMapName | function string GetPreviousMapName() |
GetRandomMapFileName | function string GetRandomMapFileName() |
GetRealNames | native function GetRealNames(out array<PlayerLobbySelectedSettings> playersSettings) |
GetRMGProperties | function H7RMGInGameProperties GetRMGProperties() |
GetSelectedVictoryCondition | event H7StructsAndEnumsNative.EVictoryCondition GetSelectedVictoryCondition() |
GetTeamSetup | function H7StructsAndEnumsNative.ETeamSetup GetTeamSetup() |
GetTutorialMapFileName | native function string GetTutorialMapFileName() |
GetUPlayHostID | function string GetUPlayHostID() |
InitRMGProperties | event InitRMGProperties() |
IsLoadedGame | function bool IsLoadedGame() |
IsLoadingSave | function bool IsLoadingSave() |
IsStartingCampaign | function bool IsStartingCampaign(optional out H7CampaignDefinition campRef) |
OnReadyForMatinee | delegate OnReadyForMatinee() |
ResetLobbyData | function ResetLobbyData() |
SetCampaignDefinition | function SetCampaignDefinition(H7CampaignDefinition newCampaign) |
SetContentScanner | function SetContentScanner(H7ContentScanner scanner) |
SetCurrentLoadTask | function SetCurrentLoadTask(H7SavegameTask_Loading task) |
SetForceQuickCombat | function SetForceQuickCombat(int Value) |
SetGameSettings | function SetGameSettings(H7LobbyDataGameSettings GameSettings) |
SetIsInMapTransition | function SetIsInMapTransition(bool Value) |
SetIsMainMenu | function SetIsMainMenu(bool val) |
SetIsReplayCombat | function SetIsReplayCombat(bool val) |
SetLoadedGame | function SetLoadedGame(bool B) |
SetLoadingSave | function SetLoadingSave(bool B) |
SetMapSettings | function SetMapSettings(H7LobbyDataMapSettings mapSettings) |
SetMPClientCancelledLobbySession | function SetMPClientCancelledLobbySession(bool clientCancelledLobbySession) |
SetMPClientLostConnectionToServer | function SetMPClientLostConnectionToServer(bool clientLostConnectionToServer) |
SetMPClientSavegameNeededLobbySession | function SetMPClientSavegameNeededLobbySession(bool clientSavegameNeededLobbySession) |
SetMPClientWasKicked | function SetMPClientWasKicked(bool ClientWasKicked) |
SetMPLobbyCombatMapDataToCreate | function SetMPLobbyCombatMapDataToCreate(H7ContentScannerCombatMapData MapData) |
SetMPLobbyIsPreviewAvailable | function SetMPLobbyIsPreviewAvailable(bool previewIsAvailable) |
SetMPLobbyMapDataToCreate | function SetMPLobbyMapDataToCreate(H7ContentScannerAdventureMapData MapData) |
SetMPLobbySaveDataToUse | function SetMPLobbySaveDataToUse(H7ListingSavegameDataScene saveData) |
SetMPServerCancelledLobbySession | function SetMPServerCancelledLobbySession(bool serverCancelledLobbySession) |
SetMPServerLostConnectionToClients | function SetMPServerLostConnectionToClients(bool serverLostConnectionToClients) |
SetMPTimeStamp | function SetMPTimeStamp(string mpTimeStamp) |
SetPendingCampaignType | function SetPendingCampaignType(H7StructsAndEnums.ECouncilCampaignType campaignType) |
SetPendingCouncilState | function SetPendingCouncilState(H7CouncilGameInfo.ECouncilState NewState) |
SetPendingMatinee | function SetPendingMatinee(string matineeName) |
SetPlayerArmySettings | function SetPlayerArmySettings(int PlayerIndex, H7Faction Faction, H7EditorHero Hero, H7EditorArmy Army) |
SetPlayerProfile | function SetPlayerProfile(H7PlayerProfile Profile) |
function SetPlayersSettings(array<PlayerLobbySelectedSettings> mapPlayersInfo) |
SetPreviousMapName | function SetPreviousMapName(string val) |
SetRandomHeroForPlayer | private final function SetRandomHeroForPlayer(int PlayerIndex) |
SetRandomStartPositions | private final function SetRandomStartPositions() |
SetReadyForMatineeListener | function SetReadyForMatineeListener() |
SetTeamSetup | function SetTeamSetup(int Value) |
SetTeamTrade | function SetTeamTrade(bool Value) |
SetUPlayHostID | function SetUPlayHostID(string HostId) |
SetupPlayers | function SetupPlayers() |
SetUseMapDefaults | function SetUseMapDefaults(bool useMapDefaults) |
SetUseMe | function SetUseMe(bool Value) |
TriggerReadyForMatineeListener | function TriggerReadyForMatineeListener() |
UseForCampaign | function bool UseForCampaign() |
useMapDefaults | function bool useMapDefaults() |
UseMe | function bool UseMe() |