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H7SavegameTask_Loading

Class in MMH7Game · MMH7Game.H7SavegameTask_Loading · native

Object › H7SavegameTask_Base › H7SavegameTask_Loading

Using it from Lua
h7.find_all("H7SavegameTask_Loading")            -- live instances
h7.find_class("MMH7Game.H7SavegameTask_Loading")   -- the class
h7.hook("MMH7Game.H7SavegameTask_Loading.FinishObjectLoadTask", fn)

Properties

NameTypeNotes
mCurrentLoadStepinttransient, protected
mGameDataBufferarraytransient, protected
mSavegameHandlePointernative, protected
mUPlayByteReadPointernative, protected
mUPlayGameListPointernative, protected
mUPlayOverlapOperationPointernative, protected

Functions

NameDeclaration
FinishObjectLoadTasknative function bool FinishObjectLoadTask(Object Obj)
FinishSceneLoadTasknative function bool FinishSceneLoadTask()
StartLoadTasknative function StartLoadTask(int SlotIndex)

Default values

mCurrentLoadStep=-1
mTargetSlotIndex=-1

Inherited

FromMembers
H7SavegameTask_BaseProperties: mCurrentSavegameSystem, mCurrentState, mIsErrorTriggered, mTargetSlotIndex
Functions: GetCurrentTaskState, GetTargetSlotIndex, UpdateStatus
Object13 properties, 308 functions