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H7CouncilGameInfo

Class in MMH7Game · MMH7Game.H7CouncilGameInfo · config

Object › Actor › Info › GameInfo › H7GameInfo › H7MainMenuInfo › H7CouncilGameInfo

Using it from Lua
h7.find_all("H7CouncilGameInfo")            -- live instances
h7.find_class("MMH7Game.H7CouncilGameInfo")   -- the class
h7.hook("MMH7Game.H7CouncilGameInfo.GetCouncilManager", fn)

Enums

ECouncilState

CS_Invalid = 0, CS_MainMenu = 1, CS_TransitionBack = 2, CS_CouncilView = 3, CS_MapView = 4, CS_CampaignView = 5, CS_MAX = 6

Structs

CampaignMapCameraZoom

FieldType
StaticMeshStaticMeshActor
useFocusPointbool
cameraFocusPointVector
cameraPropertyH7CameraProperties
campaignPinEmitter
campaignSelectableMatMaterialInstanceConstant
Defaults
StaticMesh=none
useFocusPoint=false
cameraFocusPoint=(X=0.0000000,Y=0.0000000,Z=0.0000000)
cameraProperty=none
campaignPin=none
campaignSelectableMat=none

CampaignsMapData

FieldType
campaignDefH7CampaignDefinition
campaignFlagsarray<H7CouncilFlagActor>
Defaults
campaignDef=none
campaignFlags=none

CouncillorData

FieldType
councillorCampaignH7CampaignDefinition
campaignSelectableCampaignMapCameraZoom
matineeNamestring
isIvanbool
StartCampaignVoiceOverAkEvent
ContinueCampaignVoiceOverAkEvent
RestartCampaignVoiceOverAkEvent
StartCampaignConfirmEventarray<AkEvent>
ContinueCampaignConfirmEventarray<AkEvent>
RestartCampaignConfirmEventarray<AkEvent>
IvanCampaignSelectEventarray<AkEvent>
mOutlineColorColor
mHoverColorColor
mMapLightsarray<H7CouncilMapLight>
Defaults
councillorCampaign=none
campaignSelectable=(StaticMesh=none,useFocusPoint=false,cameraFocusPoint=(X=0.0000000,Y=0.0000000,Z=0.0000000),cameraProperty=none,campaignPin=none,campaignSelectableMat=none)
matineeName=""
isIvan=false
StartCampaignVoiceOver=none
ContinueCampaignVoiceOver=none
RestartCampaignVoiceOver=none
StartCampaignConfirmEvent=none
ContinueCampaignConfirmEvent=none
RestartCampaignConfirmEvent=none
IvanCampaignSelectEvent=none
mOutlineColor=(R=0,G=0,B=0,A=0)
mHoverColor=(R=0,G=0,B=0,A=0)
mMapLights=none

CouncilTable

FieldType
matineeNamestring
tableMeshesarray<Actor>
Defaults
matineeName=""
tableMeshes=none

H7CouncilMapLight

FieldType
mLightLight
mLightBrightnessfloat
Defaults
mLight=none
mLightBrightness=0.0000000

Properties

NameTypeNotes
mCouncilManagerH7CouncilManagerprotected
mPlayerProfileH7PlayerProfileprotected

Functions

NameDeclaration
GetCouncilManagerfunction H7CouncilManager GetCouncilManager()
GetPlayerProfilefunction H7PlayerProfile GetPlayerProfile()
RestartPlayerfunction RestartPlayer(Controller NewPlayer)
SetCouncilManagerfunction SetCouncilManager(H7CouncilManager newManager)
SpawnPlayerControllerfunction PlayerController SpawnPlayerController(Vector SpawnLocation, Rotator SpawnRotation)

Default values

PlayerControllerClass=Class'H7CouncilPlayerController'
PlayerReplicationInfoClass=Class'H7PlayerReplicationInfo'

Inherited

FromMembers
H7MainMenuInfoFunctions: GetInstance, GetLP, InitGame, RestartPlayer, StartSkirmish
H7GameInfoProperties: m_OverrideController, m_OverrideGameSpeed
Functions: ArePlayersNeeded, ArePlayersReady, AtCapacity, DidAllPlayersLoad, GenericPlayerInitialization, GetCombatController, GetGameSpeed, GetH7GameInfoInstance, HostGame, InitGame, Logout, RegisterServer, RestartPlayer, SpawnDefaultPawnFor
GameInfo101 properties, 164 functions
Info0 properties, 0 functions
Actor156 properties, 262 functions
Object13 properties, 308 functions