H7CouncilFlagActor¶
Class in MMH7Game · MMH7Game.H7CouncilFlagActor
Object › Actor › StaticMeshActorBase › StaticMeshActor › H7CouncilInteractive › H7CouncilFlagActor
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
mBeautyPaticle | ParticleSystemComponent | protected |
mBeautyPaticleTemplate | ParticleSystem | protected |
mCampaign | H7CampaignDefinition | protected |
mCollider | CylinderComponent | protected |
mColor | H7StructsAndEnumsNative.EPlayerColor | |
mFirstCampaignMap | bool | protected |
mFlagBannerNonSelected | Texture2D | protectedwrite |
mFlagBannerSelected | Texture2D | protectedwrite |
mFlagBannerStripesNonSelected | Texture2D | protectedwrite |
mFlagBannerStripesSelected | Texture2D | protectedwrite |
mFlagCrestNonSelected | Texture2D | protectedwrite |
mFlagCrestSelected | Texture2D | protectedwrite |
mFlagMat | MaterialInstanceConstant | protected |
mFlagOffset | Vector | protected |
mFlagParticleNonSelected | ParticleSystemComponent | protected |
mFlagScale | float | protected |
mFlagScaleTime | float | protected |
mFlagSelectedScale | float | protected |
mFlagSymbolNonSelected | Texture2D | protectedwrite |
mFlagSymbolSelected | Texture2D | protectedwrite |
mFlagTransitionTime | float | protected |
mFlagVisiblityInPrec | float | protected |
mHideFlag | bool | protected |
mIsActive | bool | protected |
mIsFlagInTransition | bool | protected |
mIsSelected | bool | protected |
mMapName | string | protected |
mSelectedPaticle | ParticleSystemComponent | protected |
mSelectedPaticleTemplate | ParticleSystem | protected |
Functions¶
| Name | Declaration |
|---|---|
GetCampaign | function H7CampaignDefinition GetCampaign() |
GetMapName | function string GetMapName() |
HideFlag | function HideFlag() |
Init | function Init() |
IsActive | function bool IsActive() |
IsFirstMap | function bool IsFirstMap() |
IsSelected | function bool IsSelected() |
MouseOverStart | function MouseOverStart() |
MouseOverStop | function MouseOverStop() |
Selected | function Selected() |
SetActive | function SetActive(bool Value) |
setColor | function setColor(Color playerColor) |
StartFlagTransition | function StartFlagTransition(bool HideFlag) |
Tick | function Tick(float DeltaTime) |
TransitionFlagParticles | function TransitionFlagParticles(float DeltaTime) |
Unselect | function Unselect() |
Default values¶
mFlagOffset=(X=0.0000000,Y=0.0000000,Z=650.0000000)
mFlagScale=1.5000000
mFlagSelectedScale=2.5000000
Inherited¶
| From | Members |
|---|---|
| H7CouncilInteractive | Properties: mMouseOver Functions: ClickedOn, DisableOutline, EnableOutline, Hide, Init, IsMouseOver, MouseOverStart, MouseOverStop, show |
| StaticMeshActor | 7 properties, 1 functions |
| StaticMeshActorBase | 0 properties, 0 functions |
| Actor | 156 properties, 262 functions |
| Object | 13 properties, 308 functions |