Info
Class in Engine · Engine.Info · abstract, native
Object › Actor › Info
Subclasses: AccessControl, AutoTestManager, BroadcastHandler, CoverGroup, ExponentialHeightFog, FileWriter, FogVolumeDensityInfo, GameInfo, HeightFog, InternetLink, LandscapeProxy, Mutator, PotentialClimbWatcher, ReplicationInfo, Route, Terrain, VolumeTimer, WindDirectionalSource, WindPointSource, ZoneInfo
Using it from Lua
h7.find_all("Info") -- live instances
h7.find_class("Engine.Info") -- the class
Structs
KeyValuePair
| Field | Type |
Key | string |
Value | string |
PlayerResponseLine
| Field | Type |
PlayerNum | int |
PlayerID | int |
PlayerName | string |
Ping | int |
Score | int |
StatsID | int |
PlayerInfo | array<KeyValuePair> |
ServerResponseLine
| Field | Type |
ServerID | int |
IP | string |
Port | int |
QueryPort | int |
ServerName | string |
MapName | string |
GameType | string |
CurrentPlayers | int |
MaxPlayers | int |
Ping | int |
ServerInfo | array<KeyValuePair> |
PlayerInfo | array<PlayerResponseLine> |
Default values
RemoteRole=ROLE_None
NetUpdateFrequency=10
bHidden=TRUE
bOnlyDirtyReplication=TRUE
bSkipActorPropertyReplication=TRUE
Inherited
| From | Members |
| Actor | 156 properties, 262 functions |
| Object | 13 properties, 308 functions |