H7CouncilMapManager
Class in MMH7Game · MMH7Game.H7CouncilMapManager · placeable
Object › Actor › H7CouncilMapManager
Using it from Lua
h7.find_all("H7CouncilMapManager") -- live instances
h7.find_class("MMH7Game.H7CouncilMapManager") -- the class
h7.hook("MMH7Game.H7CouncilMapManager.ActivateCampaignFlags", fn)
Properties
Functions
| Name | Declaration |
ActivateCampaignFlags | function ActivateCampaignFlags(H7CampaignDefinition CampaignRef) |
ActivateMap | function ActivateMap(H7CampaignDefinition selectedCampaign) |
ChangeSelectedCampaign | function ChangeSelectedCampaign(H7CampaignDefinition CampaignRef) |
DeactivateFlagEffects | function DeactivateFlagEffects() |
DeactivateMap | function DeactivateMap() |
FindAllCampaignFlags | function FindAllCampaignFlags() |
GetCampaignFlags | function array<CampaignsMapData> GetCampaignFlags() |
GetCampaignIndex | function int GetCampaignIndex(H7CampaignDefinition CampaignRef) |
GetCenterOfTable | function Actor GetCenterOfTable() |
GetFlagByMapName | function H7CouncilFlagActor GetFlagByMapName(string MapName) |
GetFlagIndex | function int GetFlagIndex(Actor flagActor) |
GetFlagIndexByMapName | function int GetFlagIndexByMapName(string MapName) |
GetInstance | static function H7CouncilMapManager GetInstance() |
GetLandscape | function Landscape GetLandscape() |
GetMapCamera | function CameraActor GetMapCamera() |
GetMapPP | function PostProcessChain GetMapPP() |
GetScroll | function H7CouncilScrollActor GetScroll() |
GetSelectedMapName | function string GetSelectedMapName() |
GetTableMesh | function StaticMeshActor GetTableMesh() |
GetUnlockedMapsName | function GetUnlockedMapsName(out array mapsName) |
IsActive | function bool IsActive() |
PlayCouncillorSelectedVoiceOver | function PlayCouncillorSelectedVoiceOver(H7CampaignDefinition CampaignRef) |
PostBeginPlay | function PostBeginPlay() |
SelectCampaignFlags | function SelectCampaignFlags(H7CampaignDefinition CampaignRef) |
SelectFlag | function SelectFlag(H7CouncilFlagActor TestActor, optional bool sendEventToGUI = true) |
ShowAllUnlockedFlags | function ShowAllUnlockedFlags(optional H7CampaignDefinition campaignDef) |
SortFlags | function SortFlags(array<H7CouncilFlagActor> Flags, out array<CampaignsMapData> campaignInfo) |
UpdateMap | function UpdateMap() |
Default values
mSelectedFlagIndex=-1
CollisionType=ECollisionType.COLLIDE_CustomDefault
Inherited
| From | Members |
| Actor | 156 properties, 262 functions |
| Object | 13 properties, 308 functions |