SequenceCondition¶
Class in Engine · Engine.SequenceCondition · native, abstract
Object › SequenceObject › SequenceOp › SequenceCondition
Subclasses: H7SeqCon_Condition, H7SeqCon_Event, H7SeqCon_HasPrivileg, H7SeqCon_Objective, H7SeqCon_PrivilegeState, H7SeqCon_VictoryConditionGate, SeqCond_CompareBool, SeqCond_CompareFloat, SeqCond_CompareInt, SeqCond_CompareObject, SeqCond_GetServerType, SeqCond_Increment, SeqCond_IncrementFloat, SeqCond_IsAlive, SeqCond_IsBenchmarking, SeqCond_IsConsole, SeqCond_IsInCombat, SeqCond_IsLoggedIn, SeqCond_IsPIE, SeqCond_IsSameTeam, SeqCond_MatureLanguage, SeqCond_ShowGore, SeqCond_SwitchBase, SeqCond_SwitchPlatform
Using it from Lua
Default values¶
Inherited¶
| From | Members |
|---|---|
| SequenceOp | 26 properties, 18 functions |
| SequenceObject | 17 properties, 6 functions |
| Object | 13 properties, 308 functions |