SeqCond_SwitchPlatform¶
Class in Engine · Engine.SeqCond_SwitchPlatform · native
Object › SequenceObject › SequenceOp › SequenceCondition › SeqCond_SwitchPlatform
Using it from Lua
Default values¶
ObjName="Platform"
ObjCategory="Switch Platform"
OutputLinks(0)=(LinkDesc="Default")
OutputLinks(1)=(LinkDesc="Desktop")
OutputLinks(2)=(LinkDesc="Console (non-mobile)")
OutputLinks(3)=(LinkDesc="Mobile")
OutputLinks(4)=(LinkDesc="Windows")
OutputLinks(5)=(LinkDesc="Xbox360")
OutputLinks(6)=(LinkDesc="PS3")
OutputLinks(7)=(LinkDesc="iPhone")
OutputLinks(8)=(LinkDesc="Tegra2")
OutputLinks(9)=(LinkDesc="Linux")
OutputLinks(10)=(LinkDesc="MacOS")
OutputLinks(11)=(LinkDesc="NGP")
OutputLinks(12)=(LinkDesc="WiiU")
OutputLinks(13)=(LinkDesc="Flash")
Inherited¶
| From | Members |
|---|---|
| SequenceCondition | 0 properties, 0 functions |
| SequenceOp | 26 properties, 18 functions |
| SequenceObject | 17 properties, 6 functions |
| Object | 13 properties, 308 functions |