Skip to content

H7SeqCon_Objective

Class in MMH7Game · MMH7Game.H7SeqCon_Objective

Object › SequenceObject › SequenceOp › SequenceCondition › H7SeqCon_Objective

Using it from Lua
h7.find_all("H7SeqCon_Objective")            -- live instances
h7.find_class("MMH7Game.H7SeqCon_Objective")   -- the class
h7.hook("MMH7Game.H7SeqCon_Objective.Activated", fn)

Properties

NameTypeNotes
mDescriptionstringprotected

Functions

NameDeclaration
Activatedevent Activated()
GetObjClassVersionstatic event int GetObjClassVersion()

Default values

InputLinks(0)=(LinkDesc="Trigger",bHasImpulse=false,QueuedActivations=0,bDisabled=false,bDisabledPIE=false,LinkedOp=none,DrawY=0,bHidden=false,ActivateDelay=0.0000000,bMoving=false,bClampedMax=false,bClampedMin=false,OverrideDelta=0)
OutputLinks(0)=(Links=none,LinkDesc="Check conditions",bHasImpulse=false,bDisabled=false,bDisabledPIE=false,LinkedOp=none,ActivateDelay=0.0000000,DrawY=0,bHidden=false,bMoving=false,bClampedMax=false,bClampedMin=false,OverrideDelta=0,PIEActivationTime=0.0000000,bIsActivated=false)
ObjName="Objective"
ObjCategory="H7Scripting"
ObjColor=(R=255,G=0,B=255,A=255)

Inherited

FromMembers
SequenceCondition0 properties, 0 functions
SequenceOp26 properties, 18 functions
SequenceObject17 properties, 6 functions
Object13 properties, 308 functions