H7SeqEvent_HeroEvent¶
Class in MMH7Game · MMH7Game.H7SeqEvent_HeroEvent · abstract, native
Object › SequenceObject › SequenceOp › SequenceEvent › H7SeqEvent › H7SeqEvent_HeroEvent
Implements: H7ITriggerable, H7IHeroReplaceable
Subclasses: H7SeqEvent_Battlesite, H7SeqEvent_CollectArmy, H7SeqEvent_CollectSpecificArmy, H7SeqEvent_CombatTrigger, H7SeqEvent_EnterLeaveShip, H7SeqEvent_HasMoved, H7SeqEvent_HeroAbilityCasted, H7SeqEvent_LearnAbility, H7SeqEvent_LearnSkill, H7SeqEvent_LearnSpell, H7SeqEvent_Loot, H7SeqEvent_PlunderedMine, H7SeqEvent_ReachLevel, H7SeqEvent_SiteCaptured, H7SeqEvent_TalkedToNPC, H7SeqEvent_VisitDwellingMine, H7SeqEvent_VisitNeutralBuilding, H7SeqEvent_VisitShell, H7SeqEvent_VisitTown
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
mHero | H7EditorHero | protected |
mHeroArmy | H7AdventureArmy | protected |
mOneHero | bool | protected |
mOnePlayer | bool | protected |
mPlayerNumber | H7StructsAndEnumsNative.EPlayerNumber | protected |
Functions¶
| Name | Declaration |
|---|---|
CheckH7SeqEventActivate | event bool CheckH7SeqEventActivate(H7EventParam evtParam) |
GetObjClassVersion | static event int GetObjClassVersion() |
Default values¶
VariableLinks(0)=(ExpectedType=Class'Engine.SeqVar_Object',LinkedVariables=none,LinkDesc="Instigator",LinkVar="None",PropertyName="None",bWriteable=true,bSequenceNeverReadsOnlyWritesToThisVar=false,bModifiesLinkedObject=false,bHidden=false,MinVars=1,MaxVars=255,DrawX=0,CachedProperty=none,bAllowA...
VariableLinks(1)=(ExpectedType=Class'Engine.SeqVar_Object',LinkedVariables=none,LinkDesc="Hero Army",LinkVar="None",PropertyName="mHeroArmy",bWriteable=false,bSequenceNeverReadsOnlyWritesToThisVar=false,bModifiesLinkedObject=false,bHidden=false,MinVars=1,MaxVars=255,DrawX=0,CachedProperty=none,bA...
ObjCategory="H7Trigger_Hero"
Inherited¶
| From | Members |
|---|---|
| H7SeqEvent | Properties: mEventParam Functions: CheckH7SeqEventActivate, GetObjClassVersion |
| SequenceEvent | 14 properties, 4 functions |
| SequenceOp | 26 properties, 18 functions |
| SequenceObject | 17 properties, 6 functions |
| Object | 13 properties, 308 functions |