H7SeqEvent_VisitNeutralBuilding¶
Class in MMH7Game · MMH7Game.H7SeqEvent_VisitNeutralBuilding · native
Object › SequenceObject › SequenceOp › SequenceEvent › H7SeqEvent › H7SeqEvent_HeroEvent › H7SeqEvent_VisitNeutralBuilding
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
mOneBuilding | bool | protected |
mSite | H7NeutralSite | protected |
mTargetSite | H7INeutralable | protected |
Functions¶
| Name | Declaration |
|---|---|
CheckH7SeqEventActivate | event bool CheckH7SeqEventActivate(H7EventParam evtParam) |
GetObjClassVersion | static event int GetObjClassVersion() |
VersionUpdated | event VersionUpdated(int OldVersion, int NewVersion) |
Default values¶
Inherited¶
| From | Members |
|---|---|
| H7SeqEvent_HeroEvent | Properties: mHero, mHeroArmy, mOneHero, mOnePlayer, mPlayerNumber Functions: CheckH7SeqEventActivate, GetObjClassVersion |
| H7SeqEvent | Properties: mEventParam Functions: CheckH7SeqEventActivate, GetObjClassVersion |
| SequenceEvent | 14 properties, 4 functions |
| SequenceOp | 26 properties, 18 functions |
| SequenceObject | 17 properties, 6 functions |
| Object | 13 properties, 308 functions |