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H7SeqEvent_HasMoved

Class in MMH7Game · MMH7Game.H7SeqEvent_HasMoved · native

Object › SequenceObject › SequenceOp › SequenceEvent › H7SeqEvent › H7SeqEvent_HeroEvent › H7SeqEvent_HasMoved

Using it from Lua
h7.find_all("H7SeqEvent_HasMoved")            -- live instances
h7.find_class("MMH7Game.H7SeqEvent_HasMoved")   -- the class
h7.hook("MMH7Game.H7SeqEvent_HasMoved.CheckH7SeqEventActivate", fn)

Properties

NameTypeNotes
mEventMovementCheckbool
mEventMovementOperationH7StructsAndEnumsNative.EOperationBool
mEventMovementPointsint

Functions

NameDeclaration
CheckH7SeqEventActivateevent bool CheckH7SeqEventActivate(H7EventParam evtParam)
GetObjClassVersionstatic event int GetObjClassVersion()

Default values

ObjName="Army has moved"

Inherited

FromMembers
H7SeqEvent_HeroEventProperties: mHero, mHeroArmy, mOneHero, mOnePlayer, mPlayerNumber
Functions: CheckH7SeqEventActivate, GetObjClassVersion
H7SeqEventProperties: mEventParam
Functions: CheckH7SeqEventActivate, GetObjClassVersion
SequenceEvent14 properties, 4 functions
SequenceOp26 properties, 18 functions
SequenceObject17 properties, 6 functions
Object13 properties, 308 functions