SeqEvent_MobileZoneBase¶
Class in GameFramework · GameFramework.SeqEvent_MobileZoneBase · native, abstract
Object › SequenceObject › SequenceOp › SequenceEvent › SeqEvent_MobileBase › SeqEvent_MobileZoneBase
Subclasses: SeqEvent_MobileButton, SeqEvent_MobileInput, SeqEvent_MobileLook
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
TargetZoneName | string |
Functions¶
| Name | Declaration |
|---|---|
AddToMobileInput | event AddToMobileInput(MobilePlayerInput MPI) |
Inherited¶
| From | Members |
|---|---|
| SeqEvent_MobileBase | 0 properties, 2 functions |
| SequenceEvent | 14 properties, 4 functions |
| SequenceOp | 26 properties, 18 functions |
| SequenceObject | 17 properties, 6 functions |
| Object | 13 properties, 308 functions |