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SeqEvent_MobileZoneBase

Class in GameFramework · GameFramework.SeqEvent_MobileZoneBase · native, abstract

Object › SequenceObject › SequenceOp › SequenceEvent › SeqEvent_MobileBase › SeqEvent_MobileZoneBase

Subclasses: SeqEvent_MobileButton, SeqEvent_MobileInput, SeqEvent_MobileLook

Using it from Lua
h7.find_all("SeqEvent_MobileZoneBase")            -- live instances
h7.find_class("GameFramework.SeqEvent_MobileZoneBase")   -- the class
h7.hook("GameFramework.SeqEvent_MobileZoneBase.AddToMobileInput", fn)

Properties

NameTypeNotes
TargetZoneNamestring

Functions

NameDeclaration
AddToMobileInputevent AddToMobileInput(MobilePlayerInput MPI)

Inherited

FromMembers
SeqEvent_MobileBase0 properties, 2 functions
SequenceEvent14 properties, 4 functions
SequenceOp26 properties, 18 functions
SequenceObject17 properties, 6 functions
Object13 properties, 308 functions