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SeqEvent_MobileButton

Class in GameFramework · GameFramework.SeqEvent_MobileButton · native

Object › SequenceObject › SequenceOp › SequenceEvent › SeqEvent_MobileBase › SeqEvent_MobileZoneBase › SeqEvent_MobileButton

Using it from Lua
h7.find_all("SeqEvent_MobileButton")            -- live instances
h7.find_class("GameFramework.SeqEvent_MobileButton")   -- the class

Properties

NameTypeNotes
bSendPressedOnlyOnTouchDownbool
bSendPressedOnlyOnTouchUpbool
bWasActiveLastFramebool

Default values

ObjName="Mobile Button Access"
ObjCategory="Input"
OutputLinks(0)=(LinkDesc="Input Pressed")
OutputLinks(1)=(LinkDesc="Input Not Pressed")

Inherited

FromMembers
SeqEvent_MobileZoneBase1 properties, 1 functions
SeqEvent_MobileBase0 properties, 2 functions
SequenceEvent14 properties, 4 functions
SequenceOp26 properties, 18 functions
SequenceObject17 properties, 6 functions
Object13 properties, 308 functions