SeqEvent_MobileButton¶
Class in GameFramework · GameFramework.SeqEvent_MobileButton · native
Object › SequenceObject › SequenceOp › SequenceEvent › SeqEvent_MobileBase › SeqEvent_MobileZoneBase › SeqEvent_MobileButton
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
bSendPressedOnlyOnTouchDown | bool | |
bSendPressedOnlyOnTouchUp | bool | |
bWasActiveLastFrame | bool |
Default values¶
ObjName="Mobile Button Access"
ObjCategory="Input"
OutputLinks(0)=(LinkDesc="Input Pressed")
OutputLinks(1)=(LinkDesc="Input Not Pressed")
Inherited¶
| From | Members |
|---|---|
| SeqEvent_MobileZoneBase | 1 properties, 1 functions |
| SeqEvent_MobileBase | 0 properties, 2 functions |
| SequenceEvent | 14 properties, 4 functions |
| SequenceOp | 26 properties, 18 functions |
| SequenceObject | 17 properties, 6 functions |
| Object | 13 properties, 308 functions |