SkelControlBase¶
Class in Engine · Engine.SkelControlBase · native, abstract
Object › AnimObject › SkelControlBase
Subclasses: GameSkelCtrl_Recoil, SkelControl_CCD_IK, SkelControl_Multiply, SkelControl_TwistBone, SkelControlLimb, SkelControlLookAt, SkelControlSingleBone, SkelControlSpline, SkelControlTrail
Using it from Lua
Enums¶
EBoneControlSpace
BCS_WorldSpace = 0, BCS_ActorSpace = 1, BCS_ComponentSpace = 2, BCS_ParentBoneSpace = 3, BCS_BoneSpace = 4, BCS_OtherBoneSpace = 5, BCS_BaseMeshSpace = 6
Properties¶
| Name | Type | Notes |
|---|---|---|
AnimMetaDataUpdateTag | INT | const, transient |
AnimMetadataWeight | float | const, transient |
bControlledByAnimMetada | bool | |
bEnableEaseInOut | bool | editconst |
bIgnoreWhenNotRendered | bool | |
bInitializedCachedNodeList | bool | transient |
bInvertMetadataWeight | bool | |
BlendInTime | float | |
BlendOutTime | float | |
BlendTimeToGo | float | transient |
BlendType | AlphaBlendType | |
BoneScale | float | |
bPostPhysicsController | bool | |
bPropagateSetActive | bool | |
bSetStrengthFromAnimNode | bool | |
bShouldTickInScript | bool | |
bShouldTickOwner | bool | |
CachedNodeList | array | no declaration: type is approximate |
ControlName | name | |
ControlPosX | int | |
ControlPosY | int | |
ControlStrength | float | |
ControlTickTag | int | transient |
IgnoreAtOrAboveLOD | int | |
NextControl | SkelControlBase | |
StrengthAnimNodeNameList | array | no declaration: type is approximate |
StrengthTarget | float |
Functions¶
| Name | Declaration |
|---|---|
GetControlMetadataWeight | final native function float GetControlMetadataWeight() |
SetSkelControlActive | final native function SetSkelControlActive(bool bInActive) |
SetSkelControlStrength | final native function SetSkelControlStrength(float NewStrength, float InBlendTime) |
TickSkelControl | event TickSkelControl(float DeltaTime, SkeletalMeshComponent SkelComp) |
Default values¶
BoneScale=1.0
ControlStrength=1.0
StrengthTarget=1.0
BlendInTime=0.2
BlendOutTime=0.2
IgnoreAtOrAboveLOD=1000
bShouldTickInScript=FALSE
bShouldTickOwner=FALSE
Inherited¶
| From | Members |
|---|---|
| AnimObject | 7 properties, 0 functions |
| Object | 13 properties, 308 functions |