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SkelControlBase

Class in Engine · Engine.SkelControlBase · native, abstract

Object › AnimObject › SkelControlBase

Subclasses: GameSkelCtrl_Recoil, SkelControl_CCD_IK, SkelControl_Multiply, SkelControl_TwistBone, SkelControlLimb, SkelControlLookAt, SkelControlSingleBone, SkelControlSpline, SkelControlTrail

Using it from Lua
h7.find_all("SkelControlBase")            -- live instances
h7.find_class("Engine.SkelControlBase")   -- the class
h7.hook("Engine.SkelControlBase.GetControlMetadataWeight", fn)

Enums

EBoneControlSpace

BCS_WorldSpace = 0, BCS_ActorSpace = 1, BCS_ComponentSpace = 2, BCS_ParentBoneSpace = 3, BCS_BoneSpace = 4, BCS_OtherBoneSpace = 5, BCS_BaseMeshSpace = 6

Properties

NameTypeNotes
AnimMetaDataUpdateTagINTconst, transient
AnimMetadataWeightfloatconst, transient
bControlledByAnimMetadabool
bEnableEaseInOutbooleditconst
bIgnoreWhenNotRenderedbool
bInitializedCachedNodeListbooltransient
bInvertMetadataWeightbool
BlendInTimefloat
BlendOutTimefloat
BlendTimeToGofloattransient
BlendTypeAlphaBlendType
BoneScalefloat
bPostPhysicsControllerbool
bPropagateSetActivebool
bSetStrengthFromAnimNodebool
bShouldTickInScriptbool
bShouldTickOwnerbool
CachedNodeListarrayno declaration: type is approximate
ControlNamename
ControlPosXint
ControlPosYint
ControlStrengthfloat
ControlTickTaginttransient
IgnoreAtOrAboveLODint
NextControlSkelControlBase
StrengthAnimNodeNameListarrayno declaration: type is approximate
StrengthTargetfloat

Functions

NameDeclaration
GetControlMetadataWeightfinal native function float GetControlMetadataWeight()
SetSkelControlActivefinal native function SetSkelControlActive(bool bInActive)
SetSkelControlStrengthfinal native function SetSkelControlStrength(float NewStrength, float InBlendTime)
TickSkelControlevent TickSkelControl(float DeltaTime, SkeletalMeshComponent SkelComp)

Default values

BoneScale=1.0
ControlStrength=1.0
StrengthTarget=1.0
BlendInTime=0.2
BlendOutTime=0.2
IgnoreAtOrAboveLOD=1000
bShouldTickInScript=FALSE
bShouldTickOwner=FALSE

Inherited

FromMembers
AnimObject7 properties, 0 functions
Object13 properties, 308 functions