H7SeqCon_HasHeroWithSkill¶
Class in MMH7Game · MMH7Game.H7SeqCon_HasHeroWithSkill · native
Object › SequenceObject › SequenceOp › SequenceCondition › H7SeqCon_Condition › H7SeqCon_TimePassed › H7SeqCon_Player › H7SeqCon_HasHeroWith › H7SeqCon_HasHeroWithSkill
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
mRank | H7StructsAndEnumsNative.ESkillRank | |
mSkill | H7Skill | protected |
Functions¶
| Name | Declaration |
|---|---|
GetObjClassVersion | static event int GetObjClassVersion() |
IsConditionFulfilledForHero | protected function bool IsConditionFulfilledForHero(H7AdventureHero currentHero) |
Default values¶
Inherited¶
| From | Members |
|---|---|
| H7SeqCon_HasHeroWith | Properties: mHero, mHeroArmy, mUseInteractingHero Functions: GetObjClassVersion, IsConditionFulfilledForHero, IsConditionFulfilledForPlayer |
| H7SeqCon_Player | Properties: mAnyPlayer, mConditionPlayer, mPlayers Functions: GetObjClassVersion, GetPlayers, HasProgress, IsConditionFulfilled, IsConditionFulfilledForPlayer |
| H7SeqCon_TimePassed | Properties: mCounter, mProgress, mTimeAmount, mUnit, mUseTimer Functions: GetCurrentProgresses, GetObjClassVersion, GetProgress, HasOutputImpulse, HasProgress, HasTimePassed, InitProgress, UpdateCounter, UpdateDay, UpdateWeek |
| H7SeqCon_Condition | Properties: mNot, mOldQuestTargets Functions: Activated, ConditionProgressed, Eval, GetObjClassVersion, GetQuestTargets, HasOutputImpulse, IsConditionFulfilled, UpdateDay, UpdateWeek |
| SequenceCondition | 0 properties, 0 functions |
| SequenceOp | 26 properties, 18 functions |
| SequenceObject | 17 properties, 6 functions |
| Object | 13 properties, 308 functions |