H7Skill¶
Class in MMH7Game · MMH7Game.H7Skill · native, perobjectconfig
Object › H7EffectContainer › H7Skill
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
mCheatName | string | protected |
mCurrentSkillRank | H7StructsAndEnumsNative.ESkillRank | protected |
mDescriptions | string[ESkillRank] | const, localized, protected |
mIcons | Texture2D[ESkillRank] | protected |
Mid | int | protected |
mIsFactionSkill | bool | protected |
mPreSetSkillRank | H7StructsAndEnumsNative.ESkillRank | protected |
mSkillAbilitiesArchetype | array<H7HeroAbility> | protected |
mSkillTier | H7StructsAndEnumsNative.ESkillTier | protected |
mSkillUltimateAbilityArchetype | H7HeroAbility | protected |
mUltimateRequirment | bool | protected |
Functions¶
| Name | Declaration |
|---|---|
CanLearnAbility | function bool CanLearnAbility(H7HeroAbility Ability) |
GetAbilitiesArchetypesByRank | function array<H7HeroAbility> GetAbilitiesArchetypesByRank(optional H7StructsAndEnumsNative.ESkillRank Rank, optional bool onlyThisRank) |
GetAllSkillAbilitiesArchetype | function array<H7HeroAbility> GetAllSkillAbilitiesArchetype() |
GetArchetypeDescription | function string GetArchetypeDescription(H7StructsAndEnumsNative.ESkillRank Rank) |
GetCheatName | function string GetCheatName() |
GetCurrentSkillRank | function H7StructsAndEnumsNative.ESkillRank GetCurrentSkillRank() |
GetDescription | function string GetDescription(H7StructsAndEnumsNative.ESkillRank Rank) |
GetFlashIconPath | function string GetFlashIconPath(H7StructsAndEnumsNative.ESkillRank Rank) |
GetID | native function int GetID() |
GetInvestedPointsCount | function int GetInvestedPointsCount() |
GetNextSkillRank | function H7StructsAndEnumsNative.ESkillRank GetNextSkillRank() |
GetPreviousSkillRank | function H7StructsAndEnumsNative.ESkillRank GetPreviousSkillRank() |
GetSkillIcon | function Texture2D GetSkillIcon(H7StructsAndEnumsNative.ESkillRank Rank) |
GetSkillTier | function H7StructsAndEnumsNative.ESkillTier GetSkillTier() |
GetUltimateReqirement | function bool GetUltimateReqirement() |
GetUltimateSkillAbiliyArchetype | function H7HeroAbility GetUltimateSkillAbiliyArchetype() |
IsFactionSkill | function bool IsFactionSkill() |
IsSkill | function bool IsSkill() |
OnInit | function OnInit(H7Unit Owner) |
SetCurrentSkillRank | function SetCurrentSkillRank(H7StructsAndEnumsNative.ESkillRank Value) |
SetID | function SetID(int NewId) |
SetSkillID | function SetSkillID(int Id) |
SetSkillTier | function SetSkillTier(H7StructsAndEnumsNative.ESkillTier Tier) |
SetUltimateRequirment | function SetUltimateRequirment(bool B) |