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H7LoadSaveWindowCntl

Class in MMH7Game · MMH7Game.H7LoadSaveWindowCntl · config

Object › GFxMoviePlayer › H7FlashMovieCntl › H7FlashMoviePopupCntl › H7FlashMovieBlockPopupCntl › H7LoadSaveWindowCntl

Using it from Lua
h7.find_all("H7LoadSaveWindowCntl")            -- live instances
h7.find_class("MMH7Game.H7LoadSaveWindowCntl")   -- the class
h7.hook("MMH7Game.H7LoadSaveWindowCntl.Closed", fn)

Properties

NameTypeNotes
mCanExitboolprotected
mLoadSaveWindowH7GFxLoadSaveWindowprotected
mLoadSelectedSaveGameAfterZoomInboolprotected
mMainMenuModeboolprotected
mPendingSlotToSaveScreenshotintprotected
mSavedBufferActiveboolprotected
mSavedBufferRatiofloatprotected
mSaveModeboolprotected
mScreenshotTextureRenderTarget2Dprotected
mScreenshotInProgressboolprotected
mSelectedSaveGameFileNamestringprotected
mSelectedSaveGameSaveNamestringprotected

Functions

NameDeclaration
Closedfunction Closed()
ClosePopupfunction ClosePopup()
DeleteCurrentSavefunction DeleteCurrentSave()
DeleteGamefunction DeleteGame(string Id)
DeleteGameCompletefunction DeleteGameComplete()
DeleteGameConfirmfunction DeleteGameConfirm()
GetDefaultSaveGameNamefunction string GetDefaultSaveGameName()
GetIndexOffunction int GetIndexOf(string Filename)
GetInstancestatic function H7LoadSaveWindowCntl GetInstance()
GetIsScreenshotInProgressfunction bool GetIsScreenshotInProgress()
GetLoadSaveWindowfunction H7GFxLoadSaveWindow GetLoadSaveWindow()
GetPopupfunction H7GFxUIContainer GetPopup()
GetResolutionHeightfunction int GetResolutionHeight()
GetResolutionWidthfunction int GetResolutionWidth()
GetSaveNameFromFileNamefunction string GetSaveNameFromFileName(string Filename)
GetScreenshotfunction TextureRenderTarget2D GetScreenshot()
HasUnsavedChangesfunction bool HasUnsavedChanges()
InformFlashOfPathfunction InformFlashOfPath(string Path)
Initializefunction bool Initialize()
InitWindowKeyBindsfunction InitWindowKeyBinds()
LoadGamefunction LoadGame(string Filename)
LoadGameConfirmfunction LoadGameConfirm()
LoadMultiplayerGamefunction LoadMultiplayerGame(bool IsLAN)
LoadMultiplayerGameINETfunction LoadMultiplayerGameINET()
LoadMultiplayerGameLANfunction LoadMultiplayerGameLAN()
LoadScreenshotfunction LoadScreenshot(string Filename)
Openprivate final function Open(optional bool mainMenuMode, optional bool saveMode, optional bool preSelectMultiplayerTab)
OpenLoadfunction OpenLoad(optional bool mainMenuMode = false, optional bool canExit = true, optional bool preSelectMultiplayerTab)
OpenSavefunction OpenSave()
ProcessInputfunction ProcessInput()
SaveCurrentScreenshotTofunction SaveCurrentScreenshotTo(string Filename)
SavedGameToSlotfunction SavedGameToSlot(int SlotIndex)
Savegamefunction Savegame(string Filename)
SaveGameConfirmfunction SaveGameConfirm()
SaveGameNamefunction SaveGameName(string Filename, string saveName)
StartAdvancefunction StartAdvance()
StopAdvancefunction StopAdvance()
StopAdvanceReallyfunction StopAdvanceReally()
StopTakeScreenshotfunction StopTakeScreenshot()
TakeScreenShotfunction TakeScreenShot()
ZoomInCompletefunction ZoomInComplete()

Default values

mScreenshot=TextureRenderTarget2D'H7SceneAdventureMap.HUD.SaveGameScreenShot'
mKeybindCategory=EKeybindCategory.KC_WINDOW_LOADSAVE
mFullscreen=true
mLocaSection(0)="H7LoadSaveWindow"
mLocaSection(1)="H7SkirmishSetup"
mLocaSection(2)="H7MainMenu"
mLocaSection(3)="H7Popup"
MovieInfo=SwfMovie'H7SceneGlobal.window.H7LoadSaveWindow'

Inherited

FromMembers
H7FlashMovieBlockPopupCntlFunctions: ClosePopup, Initialize, OpenPopup
H7FlashMoviePopupCntlProperties: mAllowedStandardCommands, mBlockFlash, mBlockStandardKeys, mBlockUnreal, mFullscreen, mHideSidebar, mKeybindCategory, mOpenedThisFrame, mWindowSpecificKeybinds
Functions: CanOpenPopup, Closed, ClosePopup, CreatePopupKeybind, GetPopup, Initialize, InitWindowKeyBinds, IsAllowingCommandFunction, IsBlockingFlash, IsBlockingStandardKeys, IsBlockingUnreal, IsFullscreen, IsHidingSidebar, KeybindUsedByPopup, OpenPopup, PutPopupIntoQueue, QueueFinished, ResetOpenedThisFrame, WasOpenedThisFrame, WriteUserKeysInto
H7FlashMovieCntlProperties: mContainer, mFlashController, mFlashHeight, mFlashWidth, mIsDragginUnit, mIsShowingBlocklayer, mLocaSection, mPlayerController, mRootMC, mWasCanceled, mWasInitialized
Functions: AdvanceDebug, AnyKeyPressed, AnyKeyReleased, CanBeStopped, CaptureMouseWheel, ClosePopup, DisableMouse, EnableMouse, FlashLocalize, FlashPixels2UnrealPixels, GetAssetPath, GetAttributeIconStrings, GetContainer, GetFlashController, GetFlashPath, GetFlashSize, GetGUIColor, GetHUD, GetMagicTierSymbol, GetRadioButtonSymbolPath, GetRoot, GetSettingBool, GetSettingEnum, GetSettingNumber, HighlightClicked, Initialize, IsDraggingUnit, IsMovieSkippedLastFrame, IsRemoveWhenClicked, IsRightClickThisFrame, IsRightMouseDown, IsShiftDown, Log, MouseOut, MouseOver, OpenHeropediaWithCreature, OpenHeropediaWithHero, PlayGUISound, RequestBlockBelow, RequestFocus, RequestRealFocus, RequestUnBlockBelow, SetConstraints, SetInitialized, SetPlayerOwner, SetWasCanceled, Start, StartAdvance, StopAdvance, StopAdvanceReally, StopInput, Unreal, UnrealColorToFlashColor, UnrealColorToHex, UnrealColorToHTMLColor, UnrealPixels2FlashPixels, WaiveFocus, WaiveRealFocus, WasInitialized
GFxMoviePlayer47 properties, 76 functions
Object13 properties, 308 functions