SeqEvent_HudRenderImage
Class in GameFramework · GameFramework.SeqEvent_HudRenderImage
Object › SequenceObject › SequenceOp › SequenceEvent › SeqEvent_HudRender › SeqEvent_HudRenderImage
Using it from Lua
h7.find_all("SeqEvent_HudRenderImage") -- live instances
h7.find_class("GameFramework.SeqEvent_HudRenderImage") -- the class
h7.hook("GameFramework.SeqEvent_HudRenderImage.Render", fn)
Properties
Functions
| Name | Declaration |
Render | function Render(Canvas TargetCanvas, Hud TargetHud) |
Default values
ObjName="Draw Image"
ObjCategory="HUD"
VariableLinks(2)=(ExpectedType=class'SeqVar_Vector',LinkDesc="Display Location",bWriteable=true,PropertyName=DisplayLocation,MaxVars=1)
Inherited