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GameCameraBase

Class in GameFramework · GameFramework.GameCameraBase · abstract, native, config

Object › GameCameraBase

Subclasses: GameFixedCamera, GameThirdPersonCamera

Using it from Lua
h7.find_all("GameCameraBase")            -- live instances
h7.find_class("GameFramework.GameCameraBase")   -- the class
h7.hook("GameFramework.GameCameraBase.DisplayDebug", fn)

Properties

NameTypeNotes
bResetCameraInterpolationbooltransient
PlayerCameraGamePlayerCameratransient

Functions

NameDeclaration
DisplayDebugsimulated function DisplayDebug(HUD HUD, out float out_YL, out float out_YPos)
Initfunction Init()
ModifyPostProcessSettingsevent ModifyPostProcessSettings(out PostProcessSettings PP)
OnBecomeActivefunction OnBecomeActive(GameCameraBase OldCamera)
OnBecomeInActivefunction OnBecomeInActive(GameCameraBase NewCamera)
ProcessViewRotationfunction ProcessViewRotation(float DeltaTime, Actor ViewTarget, out Rotator out_ViewRotation, out Rotator out_DeltaRot)
ResetInterpolationfunction ResetInterpolation()
UpdateCamerafunction UpdateCamera(Pawn P, GamePlayerCamera CameraActor, float DeltaTime, out TViewTarget OutVT)

Inherited

FromMembers
Object13 properties, 308 functions