Skip to content

SeqAct_AIMoveToActor

Class in Engine · Engine.SeqAct_AIMoveToActor · native

Object › SequenceObject › SequenceOp › SequenceAction › SeqAct_Latent › SeqAct_AIMoveToActor

Subclasses: H7SeqAct_InterruptAction, H7SeqAct_LatentArmyAction

Using it from Lua
h7.find_all("SeqAct_AIMoveToActor")            -- live instances
h7.find_class("Engine.SeqAct_AIMoveToActor")   -- the class
h7.hook("Engine.SeqAct_AIMoveToActor.GetObjClassVersion", fn)

Properties

NameTypeNotes
bInterruptablebool
bPickClosestbool
Destinationarray<Actor>
LastDestinationChoiceinttransient
LookAtActor
MovementSpeedModifierfloat

Functions

NameDeclaration
GetObjClassVersionstatic event int GetObjClassVersion()
PickDestinationfunction Actor PickDestination(Actor Requestor)

Default values

ObjName="Move To Actor"
ObjCategory="AI"
ObjRemoveInProject(0)="Gear"
OutputLinks(2)=(LinkDesc="Out")
VariableLinks(1)=(ExpectedType=class'SeqVar_Object',LinkDesc="Destination",PropertyName=Destination)
VariableLinks(2)=(ExpectedType=class'SeqVar_Object',LinkDesc="Look At",PropertyName=LookAt)
MovementSpeedModifier=1.f

Inherited

FromMembers
SeqAct_Latent3 properties, 2 functions
SequenceAction3 properties, 0 functions
SequenceOp26 properties, 18 functions
SequenceObject17 properties, 6 functions
Object13 properties, 308 functions