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AnimNodeBlendBase

Class in Engine · Engine.AnimNodeBlendBase · native, abstract

Object › AnimObject › AnimNode › AnimNodeBlendBase

Subclasses: AnimNode_MultiBlendPerBone, AnimNodeAimOffset, AnimNodeBlend, AnimNodeBlendDirectional, AnimNodeBlendList, AnimNodeBlendMultiBone, AnimNodeMirror, AnimNodeScalePlayRate, AnimNodeSlot, AnimNodeSynch, AnimTree

Using it from Lua
h7.find_all("AnimNodeBlendBase")            -- live instances
h7.find_class("Engine.AnimNodeBlendBase")   -- the class
h7.hook("Engine.AnimNodeBlendBase.PlayAnim", fn)

Structs

AnimBlendChild

FieldType
NameName
AnimAnimNode
Weightfloat
BlendWeightfloat
bMirrorSkeletonbool
bIsAdditivebool
DrawYint

Properties

NameTypeNotes
bFixNumChildrenbool
BlendTypeAlphaBlendType
Childrenarray<AnimBlendChild>

Functions

NameDeclaration
PlayAnimnative function PlayAnim(bool bLoop = false, float Rate = 1.0f, float StartTime = 0.0f)
ReplayAnimnative function ReplayAnim()
StopAnimnative function StopAnim()

Default values

BlendType=ABT_Linear

Inherited

FromMembers
AnimNode23 properties, 7 functions
AnimObject7 properties, 0 functions
Object13 properties, 308 functions