H7SeqEvent_PlayerTurn¶
Class in MMH7Game · MMH7Game.H7SeqEvent_PlayerTurn · native
Object › SequenceObject › SequenceOp › SequenceEvent › H7SeqEvent › H7SeqEvent_PlayerEvent › H7SeqEvent_PlayerTurn
Using it from Lua
Functions¶
| Name | Declaration |
|---|---|
GetObjClassVersion | static event int GetObjClassVersion() |
Default values¶
OutputLinks(0)=(Links=none,LinkDesc="Start turn, Day",bHasImpulse=false,bDisabled=false,bDisabledPIE=false,LinkedOp=none,ActivateDelay=0.0000000,DrawY=0,bHidden=false,bMoving=false,bClampedMax=false,bClampedMin=false,OverrideDelta=0,PIEActivationTime=0.0000000,bIsActivated=false)
OutputLinks(1)=(Links=none,LinkDesc="Start turn, Week",bHasImpulse=false,bDisabled=false,bDisabledPIE=false,LinkedOp=none,ActivateDelay=0.0000000,DrawY=0,bHidden=false,bMoving=false,bClampedMax=false,bClampedMin=false,OverrideDelta=0,PIEActivationTime=0.0000000,bIsActivated=false)
OutputLinks(2)=(Links=none,LinkDesc="Start turn, Month",bHasImpulse=false,bDisabled=false,bDisabledPIE=false,LinkedOp=none,ActivateDelay=0.0000000,DrawY=0,bHidden=false,bMoving=false,bClampedMax=false,bClampedMin=false,OverrideDelta=0,PIEActivationTime=0.0000000,bIsActivated=false)
OutputLinks(3)=(Links=none,LinkDesc="End turn",bHasImpulse=false,bDisabled=false,bDisabledPIE=false,LinkedOp=none,ActivateDelay=0.0000000,DrawY=0,bHidden=false,bMoving=false,bClampedMax=false,bClampedMin=false,OverrideDelta=0,PIEActivationTime=0.0000000,bIsActivated=false)
ObjName="Start/End turn"
Inherited¶
| From | Members |
|---|---|
| H7SeqEvent_PlayerEvent | Properties: mAffectedPlayers, mOnePlayer, mOnePlayers, mPlayerNumber Functions: CheckH7SeqEventActivate, GetObjClassVersion, IsChecked |
| H7SeqEvent | Properties: mEventParam Functions: CheckH7SeqEventActivate, GetObjClassVersion |
| SequenceEvent | 14 properties, 4 functions |
| SequenceOp | 26 properties, 18 functions |
| SequenceObject | 17 properties, 6 functions |
| Object | 13 properties, 308 functions |