H7SeqEvent_PathSet¶
Class in MMH7Game · MMH7Game.H7SeqEvent_PathSet
Object › SequenceObject › SequenceOp › SequenceEvent › H7SeqEvent › H7SeqEvent_PlayerEvent › H7SeqEvent_PathSet
Using it from Lua
Functions¶
| Name | Declaration |
|---|---|
CheckH7SeqEventActivate | event bool CheckH7SeqEventActivate(H7EventParam evtParam) |
GetObjClassVersion | static event int GetObjClassVersion() |
Default values¶
OutputLinks(0)=(Links=none,LinkDesc="Path Was Set",bHasImpulse=false,bDisabled=false,bDisabledPIE=false,LinkedOp=none,ActivateDelay=0.0000000,DrawY=0,bHidden=false,bMoving=false,bClampedMax=false,bClampedMin=false,OverrideDelta=0,PIEActivationTime=0.0000000,bIsActivated=false)
ObjName="Path Was Set"
Inherited¶
| From | Members |
|---|---|
| H7SeqEvent_PlayerEvent | Properties: mAffectedPlayers, mOnePlayer, mOnePlayers, mPlayerNumber Functions: CheckH7SeqEventActivate, GetObjClassVersion, IsChecked |
| H7SeqEvent | Properties: mEventParam Functions: CheckH7SeqEventActivate, GetObjClassVersion |
| SequenceEvent | 14 properties, 4 functions |
| SequenceOp | 26 properties, 18 functions |
| SequenceObject | 17 properties, 6 functions |
| Object | 13 properties, 308 functions |