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H7SeqCon_TimerReachedCount

Class in MMH7Game · MMH7Game.H7SeqCon_TimerReachedCount · native

Object › SequenceObject › SequenceOp › SequenceCondition › H7SeqCon_Condition › H7SeqCon_TimerReachedCount

Implements: H7IProgressable, H7IConditionable

Using it from Lua
h7.find_all("H7SeqCon_TimerReachedCount")            -- live instances
h7.find_class("MMH7Game.H7SeqCon_TimerReachedCount")   -- the class
h7.hook("MMH7Game.H7SeqCon_TimerReachedCount.GetCurrentProgresses", fn)

Properties

NameTypeNotes
mCountintprotected
mPreviousTimerCountintprotected
mProgressstringtransient, protected
mTimerH7SeqAct_StartTimer

Functions

NameDeclaration
GetCurrentProgressesfunction array<H7ConditionProgress> GetCurrentProgresses()
GetObjClassVersionstatic event int GetObjClassVersion()
GetProgressprotected function string GetProgress()
GetTimerCountprotected function int GetTimerCount()
HasOutputImpulseprotected function bool HasOutputImpulse()
HasProgressfunction bool HasProgress()
InitProgressprotected function InitProgress()
IsConditionFulfilledprotected function bool IsConditionFulfilled()

Default values

ObjName="Timer reached count"
ObjCategory="H7Conditions_Game"

Inherited

FromMembers
H7SeqCon_ConditionProperties: mNot, mOldQuestTargets
Functions: Activated, ConditionProgressed, Eval, GetObjClassVersion, GetQuestTargets, HasOutputImpulse, IsConditionFulfilled, UpdateDay, UpdateWeek
SequenceCondition0 properties, 0 functions
SequenceOp26 properties, 18 functions
SequenceObject17 properties, 6 functions
Object13 properties, 308 functions