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H7SeqAct_StartTimer

Class in MMH7Game · MMH7Game.H7SeqAct_StartTimer · native

Object › SequenceObject › SequenceOp › SequenceAction › H7SeqAct_StartTimer

Implements: H7IAliasable, H7IActionable

Using it from Lua
h7.find_all("H7SeqAct_StartTimer")            -- live instances
h7.find_class("MMH7Game.H7SeqAct_StartTimer")   -- the class
h7.hook("MMH7Game.H7SeqAct_StartTimer.Activated", fn)

Properties

NameTypeNotes
mCounterintprotected
mIsStartedboolprotected
mNamestringprotected
mTimeAmountintprotected
mTimerEventParamH7TimerEventParamtransient, protected
mUnitH7StructsAndEnumsNative.EConditionTimeUnitprotected

Functions

NameDeclaration
Activatedevent Activated()
GetCountfunction int GetCount()
GetObjClassVersionstatic event int GetObjClassVersion()
GetUnitfunction H7StructsAndEnumsNative.EConditionTimeUnit GetUnit()
IsStartedfunction bool IsStarted()
PostSerializeevent PostSerialize()
UpdateCounterprotected function UpdateCounter()
UpdateDayfunction UpdateDay()
UpdateWeekfunction UpdateWeek()

Default values

VariableLinks=none
ObjName="Start Timer"
ObjCategory="H7Actions_Game"

Inherited

FromMembers
SequenceAction3 properties, 0 functions
SequenceOp26 properties, 18 functions
SequenceObject17 properties, 6 functions
Object13 properties, 308 functions