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H7SeqAct_BaseHeroItems

Class in MMH7Game · MMH7Game.H7SeqAct_BaseHeroItems · abstract, native

Object › SequenceObject › SequenceOp › SequenceAction › H7SeqAct_ManipulateHero › H7SeqAct_BaseHeroItems

Subclasses: H7SeqAct_ModHeroItems, H7SeqAct_TransferHeroItems

Using it from Lua
h7.find_all("H7SeqAct_BaseHeroItems")            -- live instances
h7.find_class("MMH7Game.H7SeqAct_BaseHeroItems")   -- the class
h7.hook("MMH7Game.H7SeqAct_BaseHeroItems.GetItemInstances", fn)

Functions

NameDeclaration
GetItemInstancesfunction array<H7HeroItem> GetItemInstances(H7Inventory targetInventory, H7HeroEquipment targetEquipment, H7HeroItem templateItem)
GetItemsAndEquipmentfunction array<H7HeroItem> GetItemsAndEquipment(H7Inventory targetInventory, H7HeroEquipment targetEquipment)

Inherited

FromMembers
H7SeqAct_ManipulateHeroProperties: mInteractingHeroObjects, mTargetArmy, mUseInteractingArmy
Functions: GetObjClassVersion, GetTargetArmy
SequenceAction3 properties, 0 functions
SequenceOp26 properties, 18 functions
SequenceObject17 properties, 6 functions
Object13 properties, 308 functions