H7PauseMenuCntl¶
Class in MMH7Game · MMH7Game.H7PauseMenuCntl · config
Object › GFxMoviePlayer › H7FlashMovieCntl › H7FlashMoviePopupCntl › H7FlashMovieBlockPopupCntl › H7PauseMenuCntl
Implements: H7IQueueable
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
mCurrentPopup | H7GFxUIContainer | protected |
mCustomDifficultyPopUpVisible | bool | protected |
mLoad | GFxClikWidget | protected |
mMapResultPopUp | H7GFxMapResultPopUp | protected |
mOptions | GFxClikWidget | protected |
mPauseMenu | H7GFxPauseMenu | protected |
mQuit | GFxClikWidget | protected |
mRestart | GFxClikWidget | protected |
mRestoreKeyBinds | array<KeyBind> | protected |
mResume | GFxClikWidget | protected |
mSave | GFxClikWidget | protected |
mSelectedDifficulty | H7DifficultyParameters | protected |
mTempKeyBinds | array<KeyBind> | protected |
mUplay | GFxClikWidget | protected |
Functions¶
| Name | Declaration |
|---|---|
ApplySettings | function ApplySettings() |
CanBeStopped | function bool CanBeStopped() |
CanLoad | function bool CanLoad() |
CanOption | function bool CanOption() |
CanQuit | function bool CanQuit() |
CanRestart | function bool CanRestart() |
CanResume | function bool CanResume() |
CanSave | function bool CanSave() |
CloseCustomDifficultyPopUp | function CloseCustomDifficultyPopUp() |
ClosePopup | function ClosePopup() |
CustomDifficultyPopUpOpen | function bool CustomDifficultyPopUpOpen() |
GetEnumList | function array<H7DropDownEntry> GetEnumList(string enumName, optional int PlayerIndex) |
GetEnumListByObject | function array<H7DropDownEntry> GetEnumListByObject(int enumMax, Object enumObject) |
GetInstance | static function H7PauseMenuCntl GetInstance() |
GetMapResultPopUp | function H7GFxMapResultPopUp GetMapResultPopUp() |
GetPauseMenu | function H7GFxPauseMenu GetPauseMenu() |
GetPopup | function H7GFxUIContainer GetPopup() |
GotoCouncilHub | function GotoCouncilHub() |
GoToMainMenu | function GoToMainMenu(optional bool confirm = false) |
GotoMainMenuConfirm | function GotoMainMenuConfirm() |
HideHUD | function HideHUD() |
Initialize | function bool Initialize() |
InitWindowKeyBinds | function InitWindowKeyBinds() |
IsHost | function bool IsHost() |
isOpen | function bool isOpen() |
LoadButtonClick | function LoadButtonClick(EventData Data) |
LoadGameKeyPressed | function LoadGameKeyPressed() |
LoadSavegame | function LoadSavegame() |
NextMap | function NextMap() |
OpenLoadMenu | function OpenLoadMenu() |
OpenOptionMenu | function OpenOptionMenu() |
OpenPopup | function bool OpenPopup() |
OpenPopupFromQueue | function OpenPopupFromQueue(H7PopupParameters Params) |
OpenSaveMenu | function OpenSaveMenu() |
OptionButtonClick | function OptionButtonClick(EventData Data) |
OptionsKeyPressed | function OptionsKeyPressed() |
PlayAgain | function PlayAgain() |
QuitButtonClick | function QuitButtonClick(EventData Data) |
QuitGame | function QuitGame() |
QuitGameKeyPressed | function QuitGameKeyPressed() |
QuitToDesktop | function QuitToDesktop() |
QuitToMainMenu | function QuitToMainMenu() |
ReOpenLastPopup | function ReOpenLastPopup() |
RestartButtonClick | function RestartButtonClick(EventData Data) |
RestartConfirm | function RestartConfirm() |
RestartMap | function RestartMap() |
RestartMapKeyPressed | function RestartMapKeyPressed() |
ResumeButtonClick | function ResumeButtonClick(EventData Data) |
ResumeGame | function ResumeGame() |
ResumeKeyPressed | function ResumeKeyPressed() |
SaveButtonClick | function SaveButtonClick(EventData Data) |
SaveGameKeyPressed | function SaveGameKeyPressed() |
SetCustomDifficulty | function SetCustomDifficulty(string enumName, int Value) |
SetCustomDifficultyVisible | function SetCustomDifficultyVisible(bool Visible) |
Specator | function Specator() |
UpdateResultPopUpLose | function UpdateResultPopUpLose(bool isEndOfGame) |
UpdateResultPopUpWin | function UpdateResultPopUpWin() |
UplayButtonClick | function UplayButtonClick(EventData Data) |
Default values¶
mSelectedDifficulty=(mStartResources=EDifficultyStartResources.DSR_AVERAGE,mCritterStartSize=EDifficultyCritterStartSize.DCSS_AVERAGE,mCritterGrowthRate=EDifficultyCritterGrowthRate.DCGR_AVERAGE,mAiEcoStrength=EDifficultyAIEcoStrength.DAIES_AVERAGE)
mLocaSection(0)="H7GameMenu"
mLocaSection(1)="H7SkirmishSetup"
MovieInfo=SwfMovie'H7SceneGlobal.window.H7PauseMenu'
WidgetBindings=