Skip to content

H7GFxTreasureHunt

Class in MMH7Game · MMH7Game.H7GFxTreasureHunt

Object › GFxObject › H7GFxListener › H7GFxUIContainer › H7GFxTreasureHunt

Within: GFxMoviePlayer

Using it from Lua
h7.find_all("H7GFxTreasureHunt")            -- live instances
h7.find_class("MMH7Game.H7GFxTreasureHunt")   -- the class
h7.hook("MMH7Game.H7GFxTreasureHunt.CreateMap", fn)

Constants

NameValue
FIELD_OF_VIEW50.0f

Properties

NameTypeNotes
mCaptureComponentSceneCapture2DComponentprotected
mHiddenActorsarray<Actor>protected
mIsFilmingboolprotected
mMapTextureRenderTarget2Dprotected
mPiecesOnPrevVisitintprotected
mSavedBufferActiveboolprotected
mSavedBufferRatiofloatprotected

Functions

NameDeclaration
CreateMapfunction CreateMap(bool fadeWhenOpening)
HideStuffprotected function HideStuff()
IsFilmingfunction bool IsFilming()
IsMapReadyfunction bool IsMapReady()
RemoveBlackfunction RemoveBlack()
ShowStufffunction ShowStuff()
StartVideofunction StartVideo()
StopVideofunction StopVideo()
UnlockMiniMapFrustumfunction UnlockMiniMapFrustum()
Updatefunction Update(bool fadeWhenOpening)

Inherited

FromMembers
H7GFxUIContainerProperties: mVisible
Functions: BlockInputTemporary, CreateArmyObject, CreateArmyObjectFromPool, CreateArmyObjectFromSite, CreateArmyObjectFromStacks, CreateBuildingCostArray, CreateBuildingObject, CreateBuildingObjectFromBuildng, CreateCaravanObject, CreateCaravanObjectFromData, CreateColorObject, CreateCombatArmyObject, CreateCostArray, CreateCreatureStackObject, CreateDataObject, CreateHeroObject, CreateItemObject, CreateLocalGuardObject, CreatePreReqArray, CreateResourceArray, CreateRuneUnitObject, CreateSpellObject, CreateUnitObjectAdvanced, CreateUnitObjectFromPool, CreateUnitObjectFromStack, CreateWarefareUnitsObject, CreateWarfareUnitObject, GetBattleSiteRewardsObject, GetFlashName, GetFlashPath, GetHUD, GetNewArray, GetNewObject, GetStatModSourceName, Hide, IsLocaKey, IsVisible, PlayOpenAnimation, PlayOpenAnimationNextFrame, Realign, RealignAdventureMap, Reset, ResetDragAndDrop, SetStatModSourceList, SetVisibleSave
H7GFxListenerFunctions: ListenTo, ListenUpdate
GFxObject2 properties, 75 functions
Object13 properties, 308 functions