SceneCapture2DComponent¶
Class in Engine · Engine.SceneCapture2DComponent · native
Object › Component › ActorComponent › SceneCaptureComponent › SceneCapture2DComponent
Subclasses: SceneCapture2DSpecificComponent
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
bUpdateMatrices | bool | |
FarPlane | float | const |
FieldOfView | float | const |
NearPlane | float | const |
ProjMatrix | matrix | const, transient |
TextureTarget | TextureRenderTarget2D | const |
ViewMatrix | matrix | const, transient |
Functions¶
| Name | Declaration |
|---|---|
SetCaptureParameters | final native function SetCaptureParameters(optional TextureRenderTarget2D NewTextureTarget = TextureTarget, optional float NewFOV = FieldOfView, optional float NewNearPlane = NearPlane, optional float NewFarPlane = FarPlane) |
SetView | final native function SetView(vector NewLocation, rotator NewRotation) |
Default values¶
Inherited¶
| From | Members |
|---|---|
| SceneCaptureComponent | 18 properties, 2 functions |
| ActorComponent | 7 properties, 4 functions |
| Component | 2 properties, 0 functions |
| Object | 13 properties, 308 functions |