Skip to content

SceneCaptureComponent

Class in Engine · Engine.SceneCaptureComponent · native, abstract

Object › Component › ActorComponent › SceneCaptureComponent

Subclasses: H7SceneCaptureMinimapComponent, SceneCapture2DComponent, SceneCapture2DHitMaskComponent, SceneCaptureCubeMapComponent, SceneCapturePortalComponent, SceneCaptureReflectComponent

Using it from Lua
h7.find_all("SceneCaptureComponent")            -- live instances
h7.find_class("Engine.SceneCaptureComponent")   -- the class
h7.hook("Engine.SceneCaptureComponent.SetEnabled", fn)

Enums

ESceneCaptureViewMode

SceneCapView_Lit = 0, SceneCapView_Unlit = 1, SceneCapView_LitNoShadows = 2, SceneCapView_Wire = 3

Properties

NameTypeNotes
bEnabledbool
bEnableFogbool
bEnablePostProcessbool
bSkipRenderingDepthPrepassbool
bSkipUpdateIfOwnerOccludedbool
bSkipUpdateIfTextureUsersOccludedbool
bUseMainScenePostProcessSettingsbool
CaptureInfopointerconst, transient, native, private
ClearColorcolor
FrameRatefloatconst
MaxStreamingUpdateDistfloat
MaxUpdateDistfloat
MaxViewDistanceOverridefloat
PostProcessPostProcessChain
PostProcessProxiesarrayconst, transient, native
SceneLODint
ViewModeESceneCaptureViewMode
ViewStatepointerconst, transient, native, private

Functions

NameDeclaration
SetEnabledfinal native simulated function SetEnabled(bool bEnable)
SetFrameRatefinal native function SetFrameRate(float NewFrameRate)

Default values

ViewMode=SceneCapView_LitNoShadows
ClearColor=(R=0,G=0,B=0,A=255)
FrameRate=30
bEnabled=true
MaxViewDistanceOverride=0.0
bSkipRenderingDepthPrepass=true

Inherited

FromMembers
ActorComponent7 properties, 4 functions
Component2 properties, 0 functions
Object13 properties, 308 functions