H7DeploymentArea¶
Class in MMH7Game · MMH7Game.H7DeploymentArea
Object › Actor › SkeletalMeshActor › SkeletalMeshCinematicActor › SkeletalMeshActorMAT › H7EditorMapObject › H7Area › H7DeploymentArea
Using it from Lua
Functions¶
| Name | Declaration |
|---|---|
GetSizeX | function int GetSizeX() |
GetSizeY | function int GetSizeY() |
Default values¶
Inherited¶
| From | Members |
|---|---|
| H7Area | Properties: mName, mPreviewBox, mPreviewStaticMeshComponent, mSizeX, mSizeY, mSizeZ Functions: IsInside |
| H7EditorMapObject | Properties: AnimNodeSeqComp, mDynamicLightEnv, mFX, mHideMeshAndFX, mMesh, mShouldOutlineSkelMesh, mSnapToGroundType, mSnapType, mTerrainOffset Functions: GetFX, GetMesh, GetMeshComp, SetMesh, SetShouldHideMeshAndFX, SetVisibility, ToggleVisibility |
| SkeletalMeshActorMAT | 1 properties, 13 functions |
| SkeletalMeshCinematicActor | 0 properties, 0 functions |
| SkeletalMeshActor | 15 properties, 28 functions |
| Actor | 156 properties, 262 functions |
| Object | 13 properties, 308 functions |