H7Area¶
Class in MMH7Game · MMH7Game.H7Area · native
Object › Actor › SkeletalMeshActor › SkeletalMeshCinematicActor › SkeletalMeshActorMAT › H7EditorMapObject › H7Area
Subclasses: H7DeploymentArea
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
mName | string | protected |
mPreviewBox | DrawBoxComponent | protected |
mPreviewStaticMeshComponent | StaticMeshComponent | protected |
mSizeX | int | protected |
mSizeY | int | protected |
mSizeZ | int | protected |
Functions¶
| Name | Declaration |
|---|---|
IsInside | function bool IsInside(Vector Loc) |
Default values¶
Inherited¶
| From | Members |
|---|---|
| H7EditorMapObject | Properties: AnimNodeSeqComp, mDynamicLightEnv, mFX, mHideMeshAndFX, mMesh, mShouldOutlineSkelMesh, mSnapToGroundType, mSnapType, mTerrainOffset Functions: GetFX, GetMesh, GetMeshComp, SetMesh, SetShouldHideMeshAndFX, SetVisibility, ToggleVisibility |
| SkeletalMeshActorMAT | 1 properties, 13 functions |
| SkeletalMeshCinematicActor | 0 properties, 0 functions |
| SkeletalMeshActor | 15 properties, 28 functions |
| Actor | 156 properties, 262 functions |
| Object | 13 properties, 308 functions |