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H7CreatureStackPlateController

Class in MMH7Game · MMH7Game.H7CreatureStackPlateController

Object › Actor › H7CreatureStackPlateController

Using it from Lua
h7.find_all("H7CreatureStackPlateController")            -- live instances
h7.find_class("MMH7Game.H7CreatureStackPlateController")   -- the class
h7.hook("MMH7Game.H7CreatureStackPlateController.CreatePlate", fn)

Properties

NameTypeNotes
mActivePlatesarray<Plate>protected
mOldStatusBarVisibleboolprotected

Functions

NameDeclaration
CreatePlatefunction CreatePlate(H7CreatureStack Stack)
DeleteAllStackPlatesfunction DeleteAllStackPlates()
GetInstancestatic function H7CreatureStackPlateController GetInstance()
Hidefunction Hide()
PostBeginPlayfunction PostBeginPlay()
removePlatefunction removePlate(H7Unit Unit)
ScreenOffestfunction H7StructsAndEnums.EStackPlateOrientation ScreenOffest(H7CreatureStack Stack)
UnitProjectfunction Vector2D UnitProject(Canvas myCanvas, H7Unit Unit)
Updatefunction Update(Canvas Canvas)

Default values

CollisionType=ECollisionType.COLLIDE_CustomDefault

Inherited

FromMembers
Actor156 properties, 262 functions
Object13 properties, 308 functions