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H7CombatMapStatusBarController

Class in MMH7Game · MMH7Game.H7CombatMapStatusBarController

Object › Actor › H7CombatMapStatusBarController

Using it from Lua
h7.find_all("H7CombatMapStatusBarController")            -- live instances
h7.find_class("MMH7Game.H7CombatMapStatusBarController")   -- the class
h7.hook("MMH7Game.H7CombatMapStatusBarController.CreateHealthBar", fn)

Properties

NameTypeNotes
mActiveBarsarray<Bar>protected

Functions

NameDeclaration
CreateHealthBarfunction CreateHealthBar(H7Unit Unit, int Percent)
CreateManaBarfunction CreateManaBar(H7Unit Unit, int Percent)
DeleteAllBarsfunction DeleteAllBars()
GetInstancestatic function H7CombatMapStatusBarController GetInstance()
PostBeginPlayfunction PostBeginPlay()
removeBarfunction removeBar(H7Unit Unit)
ScreenOffestfunction IntPoint ScreenOffest(H7CreatureStack Stack)
UnitProjectfunction Vector2D UnitProject(Canvas myCanvas, H7Unit Unit)
Updatefunction Update(Canvas Canvas)

Default values

CollisionType=ECollisionType.COLLIDE_CustomDefault

Inherited

FromMembers
Actor156 properties, 262 functions
Object13 properties, 308 functions