H7AiSensorSpellTargetCheck¶
Class in MMH7Game · MMH7Game.H7AiSensorSpellTargetCheck
Object › H7AiSensorBase › H7AiSensorSpellTargetCheck
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
mCombatMapCfg | H7AiCombatMapConfig |
Functions¶
| Name | Declaration |
|---|---|
GetTotalEffectValue | static function GetTotalEffectValue(bool friendly, H7HeroAbility Spell, H7CreatureStack defendingCreature, H7CombatMapCell cell, out float totalEffect) |
GetValue2 | function float GetValue2(H7AiSensorParam param0, H7AiSensorParam param1) |
QueryValue | function float QueryValue(H7StructsAndEnums.ETargetStat Stat, int categoryIdx) |
Inherited¶
| From | Members |
|---|---|
| H7AiSensorBase | Functions: GetValue0, GetValue1, GetValue2 |
| Object | 13 properties, 308 functions |