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H7AiSensorSpellMultiDamage

Class in MMH7Game · MMH7Game.H7AiSensorSpellMultiDamage

Object › H7AiSensorBase › H7AiSensorSpellMultiDamage

Using it from Lua
h7.find_all("H7AiSensorSpellMultiDamage")            -- live instances
h7.find_class("MMH7Game.H7AiSensorSpellMultiDamage")   -- the class
h7.hook("MMH7Game.H7AiSensorSpellMultiDamage.GetDamageTotalValue", fn)

Functions

NameDeclaration
GetDamageTotalValuestatic function bool GetDamageTotalValue(H7HeroAbility Spell, H7CreatureStack defendingCreature, H7CombatMapCell cell, out float damageTotalEnemy, out float damageTotalFriendly)
GetValue1function float GetValue1(H7AiSensorParam Param)

Inherited

FromMembers
H7AiSensorBaseFunctions: GetValue0, GetValue1, GetValue2
Object13 properties, 308 functions