H7AiSensorCreatureCanAttack¶
Class in MMH7Game · MMH7Game.H7AiSensorCreatureCanAttack
Object › H7AiSensorBase › H7AiSensorCreatureCanAttack
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
mCreature | H7CreatureStack | |
mTurn | int | |
mValue | float |
Functions¶
| Name | Declaration |
|---|---|
CheckCache | function bool CheckCache(int currentTurn, H7CreatureStack Creature) |
GetValue2 | function float GetValue2(H7AiSensorParam param0, H7AiSensorParam param1) |
Inherited¶
| From | Members |
|---|---|
| H7AiSensorBase | Functions: GetValue0, GetValue1, GetValue2 |
| Object | 13 properties, 308 functions |