H7AiAdventureSensors¶
Class in MMH7Game · MMH7Game.H7AiAdventureSensors
Object › H7AiSensorBase › H7AiAdventureSensors
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
mConstIter | int[2] | protected |
mConstLength | int[2] | protected |
mConsts | H7AiSensorInputConst | protected |
mConstSelect | H7StructsAndEnums.EAiSensorIConst[2] | protected |
mParam | H7AiSensorParam[2] | protected |
mSensors | array<H7AiSensorBase> | protected |
Functions¶
| Name | Declaration |
|---|---|
CallBegin | function CallBegin(H7StructsAndEnums.EAiSensorIConst sic0, H7StructsAndEnums.EAiSensorIConst sic1) |
CallNext | function bool CallNext() |
CallSensor | function float CallSensor(H7StructsAndEnums.EAiAdventureSensor sensor) |
GetParam0 | function H7AiSensorParam GetParam0() |
GetParam1 | function H7AiSensorParam GetParam1() |
GetSensor | function H7AiSensorBase GetSensor(H7StructsAndEnums.EAiAdventureSensor sensor) |
GetSensorIConsts | function H7AiSensorInputConst GetSensorIConsts() |
ResetCalc | function ResetCalc() |
ResetConsts | function ResetConsts() |
Setup | function Setup() |
UpdateConsts | function UpdateConsts(bool isTown, optional bool onlyCollectData) |
Inherited¶
| From | Members |
|---|---|
| H7AiSensorBase | Functions: GetValue0, GetValue1, GetValue2 |
| Object | 13 properties, 308 functions |