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SeqAct_Interp

Class in Engine · Engine.SeqAct_Interp · config, native

Object › SequenceObject › SequenceOp › SequenceAction › SeqAct_Latent › SeqAct_Interp

Using it from Lua
h7.find_all("SeqAct_Interp")            -- live instances
h7.find_class("Engine.SeqAct_Interp")   -- the class
h7.hook("Engine.SeqAct_Interp.AddPlayerToDirectorTracks", fn)

Structs

CameraCutInfo

FieldType
Locationvector
Timestampfloat

SavedTransform

FieldType
Locationvector
Rotationrotator

Properties

NameTypeNotes
bAutoStopWhenDirectorChangesbool
bClientSideOnlybool
bDisableRadioFilterbool
bForceStartPosbool
bInterpForPathBuildingbool
bIsBeingEditedbooltransient
bIsPlayingbool
bIsSkippablebool
bLockOutgoingCameraOnFirstTransitionbool
bLoopingbool
bNoResetOnRewindbool
bPausedbool
bReversePlaybackbool
bRewindIfAlreadyPlayingbool
bRewindOnPlaybool
bShouldShowGorebooltransient
bSkipFirstTransitionIfNotFromCamerabool
bSkipUpdateIfNotVisiblebool
CameraCutsarray<CameraCutInfo>transient
ConstantCameraAnimbyte
ConstantCameraAnimRatefloat
ForceStartPositionfloat
GroupInstarray<InterpGroupInst>
InterpDataInterpData
LinkedCoverarray<CoverLink>
mSaveLoadPriorityintno declaration: type is approximate
PlayRatefloat
Positionfloat
PreferredSplitScreenNumint
RenderingOverridesRenderingPerformanceOverridesglobalconfig
ReplicatedActorMatineeActorconst, transient
ReplicatedActorClassclass<MatineeActor>const
SavedActorTransformsmapconst, transient, native, private
SavedActorVisibilitiesmapconst, transient, native, private
TerminationTimefloat

Functions

NameDeclaration
AddPlayerToDirectorTracksfinal native function AddPlayerToDirectorTracks(PlayerController PC)
GetObjClassVersionstatic event int GetObjClassVersion()
Resetfunction Reset()
SetPositionfinal native function SetPosition(float NewPosition, optional bool bJump = false)
Stopfinal native function Stop()

Default values

ObjName="Matinee"
PlayRate=1.0
InputLinks(0)=(LinkDesc="Play")
InputLinks(1)=(LinkDesc="Reverse")
InputLinks(2)=(LinkDesc="Stop")
InputLinks(3)=(LinkDesc="Pause")
InputLinks(4)=(LinkDesc="Change Dir")
OutputLinks(0)=(LinkDesc="Completed")
OutputLinks(1)=(LinkDesc="Reversed")
VariableLinks(0)=(ExpectedType=class'InterpData',LinkDesc="Data",MinVars=1,MaxVars=1)
ReplicatedActorClass=class'MatineeActor'
ConstantCameraAnim=0
ConstantCameraAnimRate=4.0
bLockOutgoingCameraOnFirstTransition=true
bSkipFirstTransitionIfNotFromCamera=true
bAutoStopWhenDirectorChanges=true

Inherited

FromMembers
SeqAct_Latent3 properties, 2 functions
SequenceAction3 properties, 0 functions
SequenceOp26 properties, 18 functions
SequenceObject17 properties, 6 functions
Object13 properties, 308 functions