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MatineeActor

Class in Engine · Engine.MatineeActor · native

Object › Actor › MatineeActor

Using it from Lua
h7.find_all("MatineeActor")            -- live instances
h7.find_class("Engine.MatineeActor")   -- the class
h7.hook("Engine.MatineeActor.AddAIGroupActor", fn)

Constants

NameValue
MAX_AIGROUP_NUMBER10

Properties

NameTypeNotes
AIGroupInitStageint[MAX_AIGROUP_NUMBER]transient
AIGroupNamesname[MAX_AIGROUP_NUMBER]
AIGroupPawnsPawn[MAX_AIGROUP_NUMBER]
AllAIGroupsInitializedbooltransient
bIsPlayingbool
bPausedbool
bReversePlaybackbool
ClientSidePositionErrorTolerancefloat
InterpActionSeqAct_Interpconst
PlayRatefloat
Positionfloat

Functions

NameDeclaration
AddAIGroupActornative function AddAIGroupActor(InterpGroupInstAI AIGroupInst)
CheckPriorityRefreshfunction CheckPriorityRefresh()
Updateevent Update()

Default values

bSkipActorPropertyReplication=true
bAlwaysRelevant=true
bReplicateMovement=false
bUpdateSimulatedPosition=false
bOnlyDirtyReplication=true
RemoteRole=ROLE_SimulatedProxy
NetPriority=2.7
NetUpdateFrequency=1.0
Position=-1.0
PlayRate=1.0
ClientSidePositionErrorTolerance=0.1

Inherited

FromMembers
Actor156 properties, 262 functions
Object13 properties, 308 functions