ActorFactoryDynamicSM¶
Class in Engine · Engine.ActorFactoryDynamicSM · config, native, abstract
Object › ActorFactory › ActorFactoryDynamicSM
Subclasses: ActorFactoryMover, ActorFactoryRigidBody
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
bBlockRigidBody | bool | |
bCastDynamicShadow | bool | |
bNoEncroachCheck | bool | |
bNotifyRigidBodyCollision | bool | |
bUseCompartment | bool | |
CollisionType | ECollisionType | |
DrawScale3D | vector | |
StaticMesh | StaticMesh |
Default values¶
DrawScale3D=(X=1,Y=1,Z=1)
CollisionType=COLLIDE_NoCollision
bCastDynamicShadow=true
bBlockRigidBody=FALSE
Inherited¶
| From | Members |
|---|---|
| ActorFactory | 8 properties, 1 functions |
| Object | 13 properties, 308 functions |