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H7SiegeMapDecoration

Class in MMH7Game · MMH7Game.H7SiegeMapDecoration · native

Object › Actor › SkeletalMeshActor › SkeletalMeshCinematicActor › SkeletalMeshActorMAT › H7SiegeMapDecoration

Using it from Lua
h7.find_all("H7SiegeMapDecoration")            -- live instances
h7.find_class("MMH7Game.H7SiegeMapDecoration")   -- the class
h7.hook("MMH7Game.H7SiegeMapDecoration.Update", fn)

Properties

NameTypeNotes
AnimNodeSeqCompAnimNode
mDynamicLightEnvDynamicLightEnvironmentComponentprotected
mFXParticleSystemComponentprotected
mMeshStaticMeshComponentprotected
mReferenceFactionH7Factionprotected

Functions

NameDeclaration
Updatefunction Update(H7SiegeTownData siegeTownData)

Default values

AnimNodeSeqComp=AnimNodeSequence'Default__H7SiegeMapDecoration.AnimNode'

Inherited

FromMembers
SkeletalMeshActorMAT1 properties, 13 functions
SkeletalMeshCinematicActor0 properties, 0 functions
SkeletalMeshActor15 properties, 28 functions
Actor156 properties, 262 functions
Object13 properties, 308 functions