H7SiegeMapDecoration¶
Class in MMH7Game · MMH7Game.H7SiegeMapDecoration · native
Object › Actor › SkeletalMeshActor › SkeletalMeshCinematicActor › SkeletalMeshActorMAT › H7SiegeMapDecoration
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
AnimNodeSeqComp | AnimNode | |
mDynamicLightEnv | DynamicLightEnvironmentComponent | protected |
mFX | ParticleSystemComponent | protected |
mMesh | StaticMeshComponent | protected |
mReferenceFaction | H7Faction | protected |
Functions¶
| Name | Declaration |
|---|---|
Update | function Update(H7SiegeTownData siegeTownData) |
Default values¶
Inherited¶
| From | Members |
|---|---|
| SkeletalMeshActorMAT | 1 properties, 13 functions |
| SkeletalMeshCinematicActor | 0 properties, 0 functions |
| SkeletalMeshActor | 15 properties, 28 functions |
| Actor | 156 properties, 262 functions |
| Object | 13 properties, 308 functions |