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H7SeqEvent_MapFinished

Class in MMH7Game · MMH7Game.H7SeqEvent_MapFinished · native

Object › SequenceObject › SequenceOp › SequenceEvent › H7SeqEvent › H7SeqEvent_MapFinished

Implements: H7ITriggerable

Using it from Lua
h7.find_all("H7SeqEvent_MapFinished")            -- live instances
h7.find_class("MMH7Game.H7SeqEvent_MapFinished")   -- the class
h7.hook("MMH7Game.H7SeqEvent_MapFinished.CheckH7SeqEventActivate", fn)

Properties

NameTypeNotes
mFinishConditionH7StructsAndEnumsNative.EAdventureMapFinishedCondition

Functions

NameDeclaration
CheckH7SeqEventActivateevent bool CheckH7SeqEventActivate(H7EventParam evtParam)
GetObjClassVersionstatic event int GetObjClassVersion()

Default values

MaxTriggerCount=1
OutputLinks(0)=(Links=none,LinkDesc="End",bHasImpulse=false,bDisabled=false,bDisabledPIE=false,LinkedOp=none,ActivateDelay=0.0000000,DrawY=0,bHidden=false,bMoving=false,bClampedMax=false,bClampedMin=false,OverrideDelta=0,PIEActivationTime=0.0000000,bIsActivated=false)
ObjName="Adventure Map finished"
ObjCategory="H7Trigger_Game"

Inherited

FromMembers
H7SeqEventProperties: mEventParam
Functions: CheckH7SeqEventActivate, GetObjClassVersion
SequenceEvent14 properties, 4 functions
SequenceOp26 properties, 18 functions
SequenceObject17 properties, 6 functions
Object13 properties, 308 functions