H7SeqEvent_DestructibleObjectUsed¶
Class in MMH7Game · MMH7Game.H7SeqEvent_DestructibleObjectUsed · abstract, native
Object › SequenceObject › SequenceOp › SequenceEvent › H7SeqEvent › H7SeqEvent_DestructibleObjectUsed
Implements: H7ITriggerable, H7IRandomPropertyOwner
Subclasses: H7SeqEvent_CompletesDestruction, H7SeqEvent_CompletesReparation, H7SeqEvent_StartsDestruction, H7SeqEvent_StartsReparation
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
mDestructibleObjectManipulator | H7DestructibleObjectManipulator | protected |
mFort | H7Fort | protected |
mRequiredInstigator | Actor | protected |
Functions¶
| Name | Declaration |
|---|---|
GetObjClassVersion | static event int GetObjClassVersion() |
RegisterEvent | event RegisterEvent() |
UpdateRandomProperties | function UpdateRandomProperties(Object randomObject, Object hatchedObject) |
Default values¶
Inherited¶
| From | Members |
|---|---|
| H7SeqEvent | Properties: mEventParam Functions: CheckH7SeqEventActivate, GetObjClassVersion |
| SequenceEvent | 14 properties, 4 functions |
| SequenceOp | 26 properties, 18 functions |
| SequenceObject | 17 properties, 6 functions |
| Object | 13 properties, 308 functions |