H7SeqAct_SpawnAdventureObject¶
Class in MMH7Game · MMH7Game.H7SeqAct_SpawnAdventureObject · native
Object › SequenceObject › SequenceOp › SequenceAction › H7SeqAct_SpawnAdventureObject
Implements: H7IAliasable
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
mArchetype | H7AdventureObject | |
mTargetTileMarker | H7TileMarker | protected |
SpawnedObject | Object |
Functions¶
| Name | Declaration |
|---|---|
Activated | event Activated() |
GetObjClassVersion | static event int GetObjClassVersion() |
Default values¶
VariableLinks(0)=(ExpectedType=Class'Engine.SeqVar_Object',LinkedVariables=none,LinkDesc="Target",LinkVar="None",PropertyName="Targets",bWriteable=false,bSequenceNeverReadsOnlyWritesToThisVar=false,bModifiesLinkedObject=false,bHidden=false,MinVars=1,MaxVars=255,DrawX=0,CachedProperty=none,bAllowA...
VariableLinks(1)=(ExpectedType=Class'Engine.SeqVar_Object',LinkedVariables=none,LinkDesc="Spawned",LinkVar="None",PropertyName="SpawnedObject",bWriteable=true,bSequenceNeverReadsOnlyWritesToThisVar=false,bModifiesLinkedObject=false,bHidden=false,MinVars=0,MaxVars=255,DrawX=0,CachedProperty=none,b...
ObjName="Spawn Adventure Object"
ObjCategory="H7DevActions"
Inherited¶
| From | Members |
|---|---|
| SequenceAction | 3 properties, 0 functions |
| SequenceOp | 26 properties, 18 functions |
| SequenceObject | 17 properties, 6 functions |
| Object | 13 properties, 308 functions |