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H7SeqAct_ModHeroBuffs

Class in MMH7Game · MMH7Game.H7SeqAct_ModHeroBuffs · native

Object › SequenceObject › SequenceOp › SequenceAction › H7SeqAct_ManipulateHero › H7SeqAct_ModHeroBuffs

Using it from Lua
h7.find_all("H7SeqAct_ModHeroBuffs")            -- live instances
h7.find_class("MMH7Game.H7SeqAct_ModHeroBuffs")   -- the class
h7.hook("MMH7Game.H7SeqAct_ModHeroBuffs.Activated", fn)

Properties

NameTypeNotes
mBuffOperationH7StructsAndEnumsNative.EBuffsMod
mBuffsarray<H7BaseBuff>
mGridControllerH7AdventureMapGridControllerprotected

Functions

NameDeclaration
Activatedfunction Activated()
GetObjClassVersionstatic event int GetObjClassVersion()

Default values

ObjName="Add or remove scenario hero buffs"

Inherited

FromMembers
H7SeqAct_ManipulateHeroProperties: mInteractingHeroObjects, mTargetArmy, mUseInteractingArmy
Functions: GetObjClassVersion, GetTargetArmy
SequenceAction3 properties, 0 functions
SequenceOp26 properties, 18 functions
SequenceObject17 properties, 6 functions
Object13 properties, 308 functions