H7SeqAct_ChangeSiteOwner¶
Class in MMH7Game · MMH7Game.H7SeqAct_ChangeSiteOwner · native
Object › SequenceObject › SequenceOp › SequenceAction › H7SeqAct_ChangeSiteOwner
Implements: H7IAliasable, H7IActionable, H7IRandomPropertyOwner
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
mNewOwner | H7StructsAndEnumsNative.EPlayerNumber | protected |
mPlayerTargetType | H7StructsAndEnumsNative.EPlayerTargetType | protected |
mTargetArea | H7Area | protected |
mTargetPlayer | H7StructsAndEnumsNative.EPlayerNumber | protected |
mTargetSite | H7AreaOfControlSite | protected |
mUseTargetPlayer | bool |
Functions¶
| Name | Declaration |
|---|---|
Activated | function Activated() |
GetObjClassVersion | static event int GetObjClassVersion() |
GetTargetSites | function array<H7AreaOfControlSite> GetTargetSites() |
UpdateRandomProperties | function UpdateRandomProperties(Object randomObject, Object hatchedObject) |
Default values¶
Inherited¶
| From | Members |
|---|---|
| SequenceAction | 3 properties, 0 functions |
| SequenceOp | 26 properties, 18 functions |
| SequenceObject | 17 properties, 6 functions |
| Object | 13 properties, 308 functions |