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H7SeqAct_ChangeSiteOwner

Class in MMH7Game · MMH7Game.H7SeqAct_ChangeSiteOwner · native

Object › SequenceObject › SequenceOp › SequenceAction › H7SeqAct_ChangeSiteOwner

Implements: H7IAliasable, H7IActionable, H7IRandomPropertyOwner

Using it from Lua
h7.find_all("H7SeqAct_ChangeSiteOwner")            -- live instances
h7.find_class("MMH7Game.H7SeqAct_ChangeSiteOwner")   -- the class
h7.hook("MMH7Game.H7SeqAct_ChangeSiteOwner.Activated", fn)

Properties

NameTypeNotes
mNewOwnerH7StructsAndEnumsNative.EPlayerNumberprotected
mPlayerTargetTypeH7StructsAndEnumsNative.EPlayerTargetTypeprotected
mTargetAreaH7Areaprotected
mTargetPlayerH7StructsAndEnumsNative.EPlayerNumberprotected
mTargetSiteH7AreaOfControlSiteprotected
mUseTargetPlayerbool

Functions

NameDeclaration
Activatedfunction Activated()
GetObjClassVersionstatic event int GetObjClassVersion()
GetTargetSitesfunction array<H7AreaOfControlSite> GetTargetSites()
UpdateRandomPropertiesfunction UpdateRandomProperties(Object randomObject, Object hatchedObject)

Default values

VariableLinks=none
ObjName="Change Owner of AoCSite"
ObjCategory="H7Actions_Town"

Inherited

FromMembers
SequenceAction3 properties, 0 functions
SequenceOp26 properties, 18 functions
SequenceObject17 properties, 6 functions
Object13 properties, 308 functions