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H7SeqAct_CellChange

Class in MMH7Game · MMH7Game.H7SeqAct_CellChange · native

Object › SequenceObject › SequenceOp › SequenceAction › H7SeqAct_CellChange

Implements: H7IAliasable, H7IActionable

Using it from Lua
h7.find_all("H7SeqAct_CellChange")            -- live instances
h7.find_class("MMH7Game.H7SeqAct_CellChange")   -- the class
h7.hook("MMH7Game.H7SeqAct_CellChange.GetObjClassVersion", fn)

Properties

NameTypeNotes
mCellChangerH7CellChangerActorprotected
mCellMarkerH7AdventureCellMarkerprotected
mMovementTypeH7StructsAndEnumsNative.ECellMovementTypeprotected

Functions

NameDeclaration
GetObjClassVersionstatic event int GetObjClassVersion()

Default values

bCallHandler=false
ObjName="Change Movement Type"
ObjCategory="H7Actions_Game"

Inherited

FromMembers
SequenceAction3 properties, 0 functions
SequenceOp26 properties, 18 functions
SequenceObject17 properties, 6 functions
Object13 properties, 308 functions