H7CellChangerActor¶
Class in MMH7Game · MMH7Game.H7CellChangerActor · native
Object › Actor › StaticMeshActorBase › StaticMeshActor › H7CellChangerActor
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
mCellsToChange | array<H7AdventureMapCell> | protected |
mFX | ParticleSystemComponent | protected |
mLastCellChange | int | private |
Functions¶
| Name | Declaration |
|---|---|
PostSerialize | event PostSerialize() |
ProcessCellChange | event ProcessCellChange(H7StructsAndEnumsNative.ECellMovementType cellMovementType) |
Inherited¶
| From | Members |
|---|---|
| StaticMeshActor | 7 properties, 1 functions |
| StaticMeshActorBase | 0 properties, 0 functions |
| Actor | 156 properties, 262 functions |
| Object | 13 properties, 308 functions |